Claim Missing Document
Check
Articles

Found 4 Documents
Search
Journal : Dewa Ruci : Jurnal Pengkajian dan Penciptaan Seni

Student interest and motivation in learning arts and culture using the project-based learning method at State Senior High School 7 Pekanbaru Kurniati, Fatia; Syefriani, Syefriani
Dewa Ruci: Jurnal Pengkajian dan Penciptaan Seni Vol. 19 No. 2 (2024)
Publisher : Pascasarjana Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/dewaruci.v19i2.6443

Abstract

This study aims to determine the interest and motivation of students in learning arts and culture at State Senior High School 7 Pekanbaru. The research method used is a descriptive quantitative method. The data collection techniques used in the study are documentation, interviews, and the instrument in the form of a questionnaire. The population in this study were students of State Senior High School 7 Pekanbaru, and the research sample was class X students with the material Tanjak Warisan. The method used in learning arts and culture is project-based learning, which involves students designing, planning, and carrying out projects to produce products, publish, or present them. Results show interest and motivation in students at the School State Senior High School 7 Pekanbaru in the sufficient height category. This is based on the results of filling out the interest questionnaire with an average percentage of 81% and an average percentage for the results of the motivation questionnaire of 72%. In addition, in the summative assessment, the average student scored 90. From the interview results, it was found that the students follow a learning art culture. Because, like art lessons, they are enthusiastic about making or producing works of art, are interested in the uniqueness of local and regional arts (local wisdom), and feel comfortable with the way teachers teach in class and the provision of supporting facilities for learning art culture by the school. From the results of this study, there is information explaining that the learning method and teaching variations of teachers are one of the supporters of interest and motivation to learn in students. In addition, this study is expected to provide information on learning methods that educators can use in the classroom and an increase in teachers' awareness of the latest learning methods and teaching variations.
Student interest and motivation in learning arts and culture using the project-based learning method at State Senior High School 7 Pekanbaru Kurniati, Fatia; Syefriani, Syefriani
Dewa Ruci: Jurnal Pengkajian dan Penciptaan Seni Vol. 19 No. 2 (2024)
Publisher : Pascasarjana Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/dewaruci.v19i2.6443

Abstract

This study aims to determine the interest and motivation of students in learning arts and culture at State Senior High School 7 Pekanbaru. The research method used is a descriptive quantitative method. The data collection techniques used in the study are documentation, interviews, and the instrument in the form of a questionnaire. The population in this study were students of State Senior High School 7 Pekanbaru, and the research sample was class X students with the material Tanjak Warisan. The method used in learning arts and culture is project-based learning, which involves students designing, planning, and carrying out projects to produce products, publish, or present them. Results show interest and motivation in students at the School State Senior High School 7 Pekanbaru in the sufficient height category. This is based on the results of filling out the interest questionnaire with an average percentage of 81% and an average percentage for the results of the motivation questionnaire of 72%. In addition, in the summative assessment, the average student scored 90. From the interview results, it was found that the students follow a learning art culture. Because, like art lessons, they are enthusiastic about making or producing works of art, are interested in the uniqueness of local and regional arts (local wisdom), and feel comfortable with the way teachers teach in class and the provision of supporting facilities for learning art culture by the school. From the results of this study, there is information explaining that the learning method and teaching variations of teachers are one of the supporters of interest and motivation to learn in students. In addition, this study is expected to provide information on learning methods that educators can use in the classroom and an increase in teachers' awareness of the latest learning methods and teaching variations.
Riau malay dance preservation strategies: a digital ethnographic study of Riau malay dance education and promotion practices on tiktok Syefriani, Syefriani; Saearani, Muhammad Fazli Taib
Dewa Ruci: Jurnal Pengkajian dan Penciptaan Seni Vol. 20 No. 1 (2025)
Publisher : Pascasarjana Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/dewaruci.v20i1.7010

Abstract

In the era of globalization marked by the influence of foreign cultures, the Riau Malay dance, as a cultural heritage, is crucial to preserve ad the local cultural identity of the Riau community. This study aims to explore the tikTok application as an effective medium for educating and promoting the Riau Malay dance. The method employed in this research is digital ethnography with a qualitative approach, involving participatory observation of TikTok content as well as in-depth interviews with content creators engaged in the education and promotion of the Riau Malay dance. Data were analyzed to identify communication patterns, promotion strategies, and forms of digital interaction that strengthen awareness of locak cultural. The findings indicate that tikTok plays a significant role in disseminating information and increasing the participation of the younger generation on promoting the Riau Malay dance through educational and interactive content. The study also reveals collaboration among artists, educators, and content creators resulting in sustainable cultural innovation. However, challenges related to cultutral simplification and the dominance of entertainment content need to be managed to ensure that the authentic values of local culture are preserved. These findings contribute new insights into understanding the role of social media as a tool for local cultural education and offer strategic recommendations for the development of cultural promotion in the era digital, particularly concerning the Riau Malay dance.
Traditional dance preservation model through mobile game design: a case study of Riau Malay persembahan dance Setiawan, Panji Rachmat; Syefriani, Syefriani; Mohamad Yatim, Maizatul Hayati; Wandri, Rizky
Dewa Ruci: Jurnal Pengkajian dan Penciptaan Seni Vol. 20 No. 1 (2025)
Publisher : Pascasarjana Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/dewaruci.v20i1.7084

Abstract

The rapid erosion of intangible cultural heritage, exemplified by the declining engagement of youth with the Riau Malay Persembahan Dance, poses an urgent challenge to the continuity of regional identity and values. This research responds by developing a mobile game designed to preserve and revitalize this traditional dance through digital media. The study employs a structured Research and Development (R&D) methodology integrated with the Game Development Life Cycle (GDLC), ensuring both scientific rigor and authentic cultural representation. Game design and development involved iterative prototyping, expert validation, and user testing, with data collected via structured surveys, interviews, and direct observation. The game was evaluated by 35 participants from diverse backgrounds, whose feedback demonstrated high levels of engagement and cultural appreciation. Statistical analysis using a chi-square test (X2=399.25, df=3, p<0.0001) confirmed overwhelmingly positive reception, with 85% of participants reporting increased interest in Riau Malay culture after gameplay. Despite limitations such as platform exclusivity and a narrow cultural focus, the results underscore the game’s effectiveness as an educational tool and its potential for broader implementation. This research contributes a replicable model for digital cultural preservation, demonstrating that interactive media can significantly enhance the transmission and appreciation of intangible heritage among younger generations.