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Journal : Jurnal Pedagogi dan Pembelajaran

Museum Virtual Tour Development Using 3D Vista as a History Learning Source Syukur, Syarifuddin; Dewie, Siti Swasti Eka; Oktarina, Santi
Jurnal Pedagogi dan Pembelajaran Vol. 5 No. 3 (2022): Oktober
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jp2.v5i3.51494

Abstract

Visits to museums are also a means of learning that arouses curiosity and provides a different nuance in learning. The problem today is that distance and time are not possible if the teacher brings students to the location of the museum. An alternative solution to these problems is to use technology. This study aims to develop a virtual tour learning tool at the Sriwijaya museum by using the 3D Vista application as a source for learning history. The stages of this research adapt to the product development research model of Alessi and Trollip, namely design, planning, and development. The device developed was validated by experts and tested on the subjects 30 student of class X at senior high school. The trial design in this study used a one group pretest and posttest design. Data collection techniques include interviews, tests, and questionnaires. The data analysis technique used analysis of the results of interviews, tests, and questionnaires. The result of this study are, 1) the developed learning tools have been tested for validity after going through validation with 4 experts; 2) virtual tour museum learning resources have been tested for practicality with a practicality percentage of 87.87%; and 3) the effectiveness of the device consisting of student activities in the learning process obtained an N-Gain of 5.57 with a medium category. The conclusion of this study is that the learning tools developed were tested to be valid, practical, and effective.
A Mobile Learning Based-Creative Writing In Senior High School Ernalida; Oktarina, Santi; Ansori
Jurnal Pedagogi dan Pembelajaran Vol. 6 No. 2 (2023): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jp2.v6i2.56025

Abstract

In learning Indonesian, writing skills in high school are needed. However, in reality, secondary school students' creative writing abilities are still weak. Several studies state that high school students have yet to be able to write creatively optimally, and they are less motivated in the learning process. Based on the above, a solution is needed to overcome this. This study aims to describe the analysis of teacher needs for mobile learning-based learning media in creative writing learning in secondary schools to increase teacher and student literacy. The method used is the survey method. The sample of this research is 27 Indonesian language teachers. Data collection techniques used were questionnaires and interviews. The data analysis technique used is qualitative and quantitative analysis techniques. The results of the research show as follows. First, the media to be developed must comply with the principles of multimedia development, the characteristics of mobile learning, and the principles of learning to write. Second, there needs to be more learning media used so far. Third, teachers in secondary schools in Palembang need learning media based on mobile learning in learning creative writing.