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All Journal Jurnal Keolahragaan Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan Panrita Abdi - Jurnal Pengabdian pada Masyarakat Jurnal Penelitian Pendidikan IPA (JPPIPA) Kinestetik : Jurnal Ilmiah Pendidikan Jasmani JOURNAL SPORT AREA Halaman Olahraga Nusantara : Jurnal Ilmu Keolahragaan JUARA : Jurnal Olahraga Jambura Health and Sport Journal GERVASI: Jurnal Pengabdian kepada Masyarakat Jurnal Pendidikan Kesehatan Rekreasi JOURNAL OF SPORT EDUCATION (JOPE) Altius: Jurnal Ilmu Olahraga dan Kesehatan Musamus Journal of Physical Education and Sport (MJPES) Jurnal Menssana Jurnal Kejaora (Kesehatan Jasmani dan Olahraga) Riyadhoh : Jurnal Pendidikan Olahraga Jurnal Humanities Pengabdian Kepada Masyarakat Journal of SPORT (Sport, Physical Education, Organization, Recreation, and Training) Dharma Raflesia : Jurnal Ilmiah Pengembangan dan Penerapan IPTEKS jurnal ilmu keolahragaan Multilateral: Jurnal Pendidikan Jasmani Dan Olahraga Jurnal Patriot JSES : Journal of Sport and Exercise Science Jurnal Pengabdian kepada Masyarakat Nusantara SPORT GYMNASTICS: Jurnal Ilmiah Pendidikan Jasmani JURPIKAT (Jurnal Pengabdian Kepada Masyarakat) SPRINTER: Jurnal Ilmu Olahraga Hanoman Journal: Physical Education and Sport STAND : Journal Sports Teaching and Development Jurnal Pengabdian Olahraga Masyarakat Jurnal Inovasi Pengabdian Masyarakat Pendidikan Indonesian Journal of Physical Education and Sport Science (IJPESS) JURNAL MUARA PENDIDIKAN Inasport : Indonesian Journal of Sport, Health and Physical Education Science Abdi Reksa
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Journal : Kinestetik : Jurnal Ilmiah Pendidikan Jasmani

Implementation of the Numbered Head Together (NHT) Type of Cooperative Model Assisted by Trello Application in Sport Health Education Courses Penjas FKIP UNIB Bogy Restu Ilahi; Yarmani Yarmani; Septian Raibowo; Tono Sugihartono; Fina Hiasa
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 7 No 1 (2023): MARCH (ACCREDITED SINTA 3)
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v7i1.25293

Abstract

Sports Health Education uses the Agile Scrum Trello Application as a learning medium in the application of the Number Head Together (NHT) model to the fifth semester students of the Physical Education Study Program, FKIP University of Bengkulu. This research shows that the combined use of Agile Scrum and Trello can be continuously maintained and practiced by information system developers. The combination of the two is quite reliable, with the use of Trello, and implemented into the Cooperative model of Number Head Together (NHT) type, collaboration between teams is more harmonious and task tracking is easier. This research is a classroom action research that uses this descriptive method and will be carried out in two cycles. Where data collection is done through test and non-test techniques. As a result, the achievement targets were obtained in cycle II with the following details; 15 students or 42% got category A, 17 students or 47% got category B, 4 students or 11% got category C, and none or 0 students got category D. The results of the questionnaire responses distributed to students showed they gained the final score of 24.61 or obtained an average of 4.1 which means the category most chosen by students is agreed. These results indicate that the implementation of learning in the application of the Number Head Together (NHT) model to the fifth semester students of the Physical Education Study Program, FKIP University of Bengkulu, is of interest to students.
Development of Futsal Learning Media Based on VAR 3D as an Effort to Improve Student Practicum Learning Outcomes Learning Media Bogy Restu Ilahi; Septian Raibowo; Oddie Barnanda Rizky
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 8 No 1 (2024): MARCH
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v8i1.32694

Abstract

This study aims to develop interactive learning media based on Android using the 3D Augmented Reality Visualization application as an innovation of practical and theoretical collaboration in one place in practicum learning, where learning in the 21st century is cross-learning for physical education students in futsal courses in the independent learning era. - independent campus. This study uses the Research and Development (R&D) method which refers to the 4D (four-D) research and development model, namely define, design, develop, and disseminate. The developed Android-based learning media will be tested on students taking the Futsal course, the FKIP UNIB Physical Education Study Program. The research instrument used to collect data in this study used questionnaires and test techniques. There are three questionnaires that will be distributed in this study, namely the material expert questionnaire, the media expert validation questionnaire, and the student response questionnaire. As a result, the total score obtained from the combined validation of material experts, media, and users is 139.5 or obtains an average value of 4.1, which means that the Android-Based Futsal Learning Media with 3D Augmented Reality Visualization that the researchers developed falls into the category Suitable for use in learning activities.
What is the Physical Fitness Level of Basketball Extracurricular Participants? Investigation of Bengkulu State Middle School 14 Students Septian Raibowo; Vega Mareta Sceisarriya; Miftah Fajrin Rahmi; Yarmani Yarmani
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 8 No 1 (2024): MARCH
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v8i1.33224

Abstract

The aim of this research was to determine the level of physical fitness in extracurricular participants, namely basketball. This type of research is a descriptive quantitative survey method. The population in the study was 55 people, the sampling technique used to determine the sample was purposive sampling, totaling 35 male students. The instrument used is the TKJI test for ages 13-15 years. The results obtained were that the physical fitness of basketball extracurricular participants was deficient (74.29%) with 26 students. These results can be a reference for teachers and trainers to be able to create measurable and targeted training programs and for parents to pay attention to children's nutritional patterns and daily activities. Given the significance of physical fitness for pupils, PJOK teachers in schools need to give this particular consideration while implementing in-class instruction. It will be simpler for teachers to deliver training materials or learning materials if they are physically fit, according to the conversation that has been described
Anxiety Stadium Of Women's Handball Athletes Of The Contingent Of Bengkulu Province In Preparation For The Match At Pon Xxi Aceh-Sumut Ilahi, Bogy Restu; Raibowo, Septian
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 8 No 2 (2024): JUNE
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v8i2.31938

Abstract

This study aims to determine the anxiety stadium of female handball athletes from the Bengkulu Province contingent in preparation for the match at PON XXI Aceh-Sumut. This research uses qualitative research with an emphasis on case studies using data collection techniques in the form of interviews, questionnaires and documentation. The subjects of this research were 2 coaches, 2 assistant coaches, and 19 athletes. The object of this research was the anxiety stadium of female handball athletes from the Bengkulu Province contingent in preparation for the match at PON XXI Aceh-Sumut. The research instruments used were interview guidelines, questionnaires and photo guidelines. Based on validation results from experts, 93% and 94% were obtained in the "Very Feasible" category for distribution to respondents. Based on the calculation results of the questionnaire data processing that has been distributed, the overall results of the anxiety stadium of female handball athletes from the Bengkulu Province contingent were obtained with an average percentage of 58% in the "Medium" category. The anxiety stadium is based on factors, namely Intrinsic Factors at 54% in the "Low" category, and Extrinsic Factors at 58% in the medium category, with the highest anxiety-causing indicator being "Equipment and Facilities" with a percentage of 70% in the "High" category. So we can conclude that the overall stadium of anxiety for female handball athletes from the Bengkulu Province contingent in preparation for the match at PON XXI Aceh-Sumut is in the "Medium" category.
Collaborative- Based Physical Education and Sports Management Learning Media Teaching Style App In Assisting the Teaching Practitioner Program-Independent Campus Ilahi, Bogy Restu; Septian Raibowo; Andika Prabowo; Andes Permadi
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 8 No 3 (2024): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v8i3.35504

Abstract

This research aims to develop Learning Media for Physical Education and Sports Management Based on a Collaborative Teaching Style App to Help the Independent Campus Teaching Practitioner Program. This research uses the Research and Development (R&D) method which refers to the 4D ( four-D ) research and development model, namely defining , designing , developing and disseminating . The developed Collaborative Teaching Style App -based learning media will be tested on students taking the Physical Education and Sports Management course, FKIP UNIB Physical Education Study Program. The research instruments used to collect data in this study used questionnaires and test techniques. There are three questionnaires that will be distributed in this research, namely a material expert questionnaire, a media expert validation questionnaire, and a student response questionnaire. The aim of distributing the questionnaire was to determine the feasibility of developing the learning media that the researchers created. The technical test is in the form of an evaluation which aims to determine the extent of students' understanding of the material after the Collaborative Teaching Style App -based learning media has been tested. As a result, the total score obtained from the combined validation of material experts, media and users was 139.5 or obtained an average score of 4.1, which means that the Learning Media for Physical Education and Sports Management is Based on Collaborative Teaching Style App in Helping Teaching Practitioner Programs. The Merdeka Campus that researchers developed is included in the category suitable for use in learning activities
Artificial Intelligence Virtual Instructor System: Badminton Learning Media Designed To Improve Learning Outcomes Raibowo, Septian; Restu Ilahi, Bogy; Barnanda Rizky, Oddie
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 8 No 3 (2024): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v8i3.37224

Abstract

Penelitian ini bertujuan untuk mengembangkan media pembelajaran interaktif berbasis android menggunakan aplikasi Artifical Intelligence Virtual Instructur System sebagai inovasi kolaborasi praktek dan teoritis dalam satu tempat dalam pembelajaran praktikum, dimana pembelajaran era abad 21 merupakan pembelajaran antar lintas pada mahasiswa penjas pada mata kuliah bulutangkis. Penelitian ini menggunakan metode Research and Development (R&D) yang mengacu pada model penelitian dan pengembangan 4D (four-D), yaitu pendefinisian (define), perancangan (design), pengembangan (develop), dan penyebaran (disseminate). Media pembelajaran berbasis android yang dikembangkan ini akan diujicobakan pada mahasiswa yang mengambil mata kuliah Bulutangkis, Program Studi Pendidikan Jasmani FKIP UNIB. Instrumen penelitian yang digunakan untuk mengumpulkan data pada penelitian ini menggunakan angket dan teknik tes. Terdapat tiga angket yang akan disebarkan dalam penelitian ini, yaitu angket ahli materi, angket validasi ahli media, dan angket tanggapan mahasiswa. Hasilnya, total skor yang diperoleh dari gabungan validasi ahli materi, media, dan pengguna adalah sebesar 139,5 atau memperoleh nilai rata-rata 4,1 yang artinya Media Pembelajaran BulutangkisBerbasis Artificial Intelligence Virtual Instructur System yang peneliti kembangkan masuk ke dalam kategori Layak digunakan dalam kegiatan pembelajaran.
Survey of Understanding of Handball Games at the Student Level of the Physical Education Study Program in Bengkulu City Andika Prabowo; Bogy Restu Ilahi; Rizky, Oddie Barnanda; Septian Raibowo; Andes Permadi; yarmani
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 9 No 1 (2025): March
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v9i1.40598

Abstract

Study aims to determine the level of understanding of physical education students in Bengkulu City towards the game of handball. The main problem in this study is that there is no data that describes the level of understanding of physical education students in Bengkulu City regarding the game. This research used a qualitative method with a descriptive approach. The research subjects were physical education students in Bengkulu City. Data collection techniques were carried out through the distribution of questionnaires, interviews, and documentation. Data analysis was carried out through three stages, namely data reduction, data presentation, and conclusion drawing and verification. Based on the results of the analysis, it was found that 3.7% (2 respondents) of the students had an understanding in the very high category, 55.55% (30 respondents) were in the high category, 40.74% (22 respondents) were in the medium category, while there were no students in the low or very low category (0%). From these results, it can be concluded that students of physical education programs in Bengkulu City have a relatively high level of understanding of handball games
Development of Teaching Materials with Thunkable Applications to Support Blended Learning in Tennis Septian Raibowo; Sugihartono, Dian Pujianto; Sugihartono, Tono; Andes Permadi
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 7 No 3 (2023): SEPTEMBER (ACCREDITED SINTA 3)
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v7i3.29844

Abstract

This research aims for the future to facilitate Physical Education Study Program students with various teaching materials to support blended learning. Learning. Especially teaching materials that help students' cognitive learning. Because it is known that nowadays and with the sophistication of technology, learning can be done anywhere and at any time by students. In fact, this also makes the college learning process easier because having teaching materials as a learning resource for students can help learning in lectures become more effective and efficient. Because having additional teaching materials as a student learning resource will enrich student knowledge. Specifically for this research, teaching materials will be developed using the Thunkable Tennis Court application. In the future, there will be gradual development for other types of teaching materials and other materials as well. As is known, the physical education study program is closely related to learning movement. Learning to move yourself is also divided into several stages which include cognitive, associative and automatic stages. The cognitive stage is the beginning and basis that influences success at other stages. Because it is necessary for an educator to provide effective and efficient learning at this stage and provide enrichment of knowledge to students by using up-to-date teaching materials in accordance with current developments. The method to achieve this goal will be Research and Development from year to year. What is certain is that the Research and Development stage begins with needs analysis, product development, validation, testing and publication.
Development of Pencak Silat Learning Media in the Form of Pocket Books for Junior High Schools Raibowo, Septian; Syafrial; Arwin; Prabowo, Andika; Permadi, Andes
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 7 No 1 (2023): MARCH (ACCREDITED SINTA 3)
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v7i1.26029

Abstract

This study aims to determine the feasibility of pocket books based on specific motion material for pencak silat self-defense activities in learning self-defense activities for class VII junior high schools and to determine the results of students' readability tests. The research method uses a type of development research or Research and Development (R&D). The population in thi study were students of class VII, totaling 109 students. Then the sampling technique using random sampling amounting to 30 people. Data collection techniques in research using observation, interviews, documentation, and questionnaires. Data analysis techniques in this study used data reduction, data presentation, conclusions and verification, feasibility analysis techniques and pocket book readability tests. The results of the research that has been carried out regarding the development of pencak silat learning media in the form of pocket books for junior high schools are pocket books that are "appropriate" for use as alternative teaching materials by PJOK teachers in schools, and pocket books that are very practical to use for students as a medium. This learning can be seen from the results of the readability test with the results of the percentage of the three aspects totaling 81.11 % categorized as Very Practical.
Development of Learning Media based on Kinovea Application in Biomechanics Course Prabowo, Andika; Pujianto, Dian; Raibowo, Septian; Defliyanto; Yarmani
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 7 No 4 (2023): DECEMBER (ACCREDITED SINTA 3)
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v7i4.26166

Abstract

This study aims to facilitate Physical Education Study Program students with the renewal of learning media based on the kinovea application, especially in biomechanics courses which not only learn theoretically but have elements of measurement and analysis of motion in humans, this study uses research and development methods using bolt and galt designs. 8 stages. The subjects of this study were physical education students in semester 5, the results showed that the level of validation of learning media from material experts and media experts was 4.13 eligible categories and 3.3 eligible categories. The results of the small scale trial show an average value of 4.1 with the Eligible category. The results of large scale trials show an average value of 3.45 in the appropriate category. Based on the results at the validation stage and small-scale and large-scale trials, this study resulted in a kinovea application-based learning media in the biomechanics course of the Bengkulu University physical education study program.
Co-Authors Abi Fajar Fathoni Afrilliyan, Arrendi Afriwilda, Mayang T Ahmad Doni Wiratama Aldino Aldino Aldino Aldino Aldino Alexon Alexon Alexon Alexon Alimuddin Andes Permadi Andes Permadi Andi Saputra Andika Prabowo Andika Prabowo Andra Audita Nesia Andriyani, Mas'ullah Anggita sari, Diyan Annisa Pramadanita Ansar CS Antok Kurniawan April Yanti Dwi Putri Ari Sutisyana Ari Sutisyana Arisman Sabir Arwin Arwin Arwin Arwin Arwin Arwin Atika Susanti Barnanda Rizky, Oddie Bayu Insanistyo bayu Insanistyo Beki Sakti Saputra Bogy Restu Ilahi bogy restu ilahi Bogy Restu Illahi Chintia Agustin Defliyanto Denny Pradana Saputro Deny Pradana Saputro Dian Pujianto Dian Pujianto Diko Angga Saputra Doni Gunawantara Edi Kurniawan Eko Nopiyanto, Yahya Elvina Oktavia Nelinda Putri Fadhlil Hadi Fadli Dongoran Fajrin Rahmi, Miftah Fernando, Gilang Fina Hiasa Fina Hiasa Gilang Ugo Prabowo gilang ugo prabowo Guntori, Trioba Gusman Tomi Handayani, Sri Gusti Herdian Herdian Hiasa, Fina Ibrahim Ibrahim Ibrahim Ibrahim Ibrahim Ibrahim Ibrahim Ibrahim Ibrahim Ilahi, Bogy Restu Imam Hariadi Indri Wulandari, Indri Ipa Sari Kardi Irfan Arifianto Januar Sahri Jatra, Rices Jatra, Rices Jerome Angelitud Porto Karlina karlina, Ria Khaton Bagus Phambudi Lasri, Riska Ramadani Luky Widodo M Fadli Dongoran M. Syarif Hidayatullah Mangapul Ade Saputra Silaen Mas’ullah Andriyani Meniyarti Miftah Fajrin Rahmi Miftah Fajrin Rahmi Miftah Fajrin Rahmi Miftah Fajrin Rahmi Muhammad Arif Rachman Muhammad Habibie Muhammad Khairul Muna Muhammad Nasihul Waffak MUHAMMAD TAUFIK Nanda, Fitri Agung Nofrian, Wili Nopiyanto, yahya eko Novi Clarita Novriansyah Novriansyah Nurhayatun Iis Hasana Nurhidayani Ockta, Yovhandra Oddie Barnanda Rizky Oddie Barnanda Rizky oddie Barnanda Rizky Oddie Barnanda Rizky Pamungkas, Ronaldi Panca, Yusran Patli Pranata, Egi Permadi, Andes Pety Nurbaeti Prabowo, Andika Restu Pramadinata, Annisa Pujianto, Dian Putra Sandita, Raje Ubaidah Rahmadani, Serly Rahmi, Miftah Fajrin Rasyono Ratih Elen Kurniawati Restu Ilahi, Bogy Riko Setiawan Rinda Monica Angriani Rio Eben Ezer Pasaribu Riszky, Oddie Barnanda Rizky, Oddie Barnanda Sapto Adi Setya Nugraha, Ade Sri Suryaningsih Sri Wulan Dari Sugihartono, Dian Pujianto Sugihartono, Tono Sulastri Syafrial syafrial syafrial Syafrial Syafrial Syarif Hidayat Tjung Hauw Sin, Tjung Hauw Tono Sugihartono Tono Sugihartono Vanni, Geo Vega Mareta Sceisarriya Venny Indah Pertiwi Wibowo, Ambang Cahyo Wijanarko, Andang Wijaya, Andre Tabah Wilda Welis Yahya Eko Nopianto Yahya Eko Nopiyanto Yahya Eko Nopiyanto Yahya Eko Nopiyanto Yahya Eko Nopiyanto Yahya Eko Nopiyanto Yahya Eko Nopiyanto Yahya Eko Nopiyanto Yahya Eko Nopiyanto Yahya Eko Nopiyanto Yahya Eko Nopiyanto Yahya Eko Nopiyanto Yarmani Yarmani Yarmani, Yarmani