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Journal : Pendas : Jurnah Ilmiah Pendidikan Dasar

ANALISIS DAMPAK DARI PROGRAM MAHASISWA KAMPUS MENGAJAR ANGKATAN 6 DALAM PENINGKATAN KONDISI LINGKUNGAN SEKOLAH SD NEGERI 7 LAHAT Aprianti, Hani; Muhamad Idris; Mega Prasrihamni
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 03 (2024): Volume 09, Nomor 03, September 2024 In Progres
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i03.17927

Abstract

The article discusses the Campus Student Teaching program, Generation 6, aimed at assessing its impact on the environmental conditions of SD Negeri 7 Lahat school. The research method used in this study is a qualitative descriptive approach. Data collection techniques include observation, interviews, questionnaires, and documentation. The results of this research indicate that the programs implemented by Generation 6 campus student teachers at SD Negeri 7 Lahat have a significant impact on the school and help improve the quality of the school environment. This is because of various activities such as creating reading corners, numeracy literacy trees, numeracy literacy posters, organizing libraries, decorating prayer rooms, making room name boards, creating herbal gardens, and collaborating with teachers to create engaging classroom learning materials.
Strategi Sekolah Mengatasi Prilaku Tidak Disiplin Siswa di SD Negeri 138 Palembang Alimin; Muhamad Idris; Melinda Puspita Sari Jaya
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.28434

Abstract

This study aims to describe the school's strategies in addressing students' indiscipline at SD Negeri 138 Palembang. The research employed a descriptive qualitative approach with data collected through observation, interviews, and documentation. The findings indicate that the school applies preventive strategies by emphasizing character education through learning approaches such as project-based activities, classroom agreements, and instilling values like responsibility, cooperation, and independence. Parental involvement also plays an important role in supporting students’ discipline through consistent communication and collaboration at home. However, the implementation of these strategies faces several challenges, including limited teacher understanding of character-based learning, lack of supporting facilities, and low parental participation. Therefore, stronger collaboration among teachers, parents, and school administrators is needed to ensure that student discipline strategies can be carried out effectively and sustainably
PERSEPSI SISWA PADA PENERAPAN MODEL TGT DALAM PEMBELAJARAN PKN PADA SISWA KELAS III SDN 36 PALEMBANG Sari Irma Wati; Muhamad Idris; Nugroho Notosutanto Arhon Dhony
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.28804

Abstract

The TGT (Team Game Tournament) learning model is an academic tournament that uses quizzes to determine individual student progress using a point system where students are selected as representatives of the group. This study aims to determine students' perceptions of the application of the TGT learning model in PKN learning. This research method uses a descriptive quantitative approach with data collection techniques through observation, questionnaires and interviews. The subjects of this study were all 28 students in grade III. The results of the study showed that the teams games tournament learning model was able to explore students' perceptions in PKN learning. This is indicated by some students stating that learning becomes more interesting, effective, and easy to understand. In addition, this learning model also encourages students to be more creative, active in discussions, and this study also shows that students who have high academic abilities tend to have a more positive perception of the TGT model. Based on the results of the questionnaire, 90% of students expressed positive perceptions of the teams games tournament learning model in PKN learning. Therefore, based on the results of the study, it is recommended that teachers can continue to develop and apply the teams games tournament model in PKN learning to increase student motivation and participation
PENGEMBANGAN SUMBER BELAJAR DIGITAL BERBASIS E-BOOK BEBASO PELEMBANG UNTUK SISWA KELAS V DI SEKOLAH DASAR Carisa Intan Choirunissa; Muhamad Idris; David Budi Irawan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.28765

Abstract

This research aims to develop a digital learning resource in the form of an E-Book titled “Kamus Praktis Bebaso Palembang” for fifth-grade students at SD Negeri 07 Palembang. The background of the research lies in the lack of digital-based learning resources that integrate local cultural content, particularly the use of Bebaso Palembang (Palembang refined language), which is gradually fading among students. This study employed a Research and Development (R&D) approach using the 4D model consisting of Define, Design, Develop, and Disseminate, but only implemented the first three stages: Define, Design, and Develop. The development process began with needs analysis, learner analysis, task analysis, concept analysis, and instructional objectives formulation. The design stage involved media selection, content structuring, and initial product development. The development stage included validation by subject matter experts, media experts, and language experts, as well as practicality tests through student response questionnaires and interviews. The validation results show that the E-Book is “very valid” with an average score of 88.76%. Practicality tests show a percentage of 83.38%, indicating that the E-Book is "very practical" and well-received by students. The results of this study suggest that the E-Book Bebaso Palembang is suitable as a supporting digital learning tool that enhances students' interest in local language learning while contributing to the preservation of cultural heritage in the digital age.