Claim Missing Document
Check
Articles

Found 2 Documents
Search
Journal : Didaktik : Jurnal Ilmiah PGSD STKIP Subang

PENGEMBANGAN MEDIA PEMBELAJARAN AUDIO VISUAL BERBASIS CANVA PADA MATERI KEANEKARAGAMAN HAYATI DI INDONESIA Neng Astry Mediana Neng Astry Mediana; Aan Hendrayana; Rudi Haryadi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 1 (2024): Volume 10 No. 01 Maret 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i1.2182

Abstract

Penelitian ini bertujuan untuk mengembangkan dan menghasilkan media pembelajaran yang valid, efektif dan praktis. Penelitian ini memanfaatkan aplikasi Canva dalam pembuatan video pembelajaran Keanekaragaman Hayati di Indonesia. Metode penelitian menggunakan metode pengembangan (Research and Development) dengan model ADDIE yang meliputi tahap analisis, desain, pengembangan, implementasi dan evaluasi. Pengumpulan data yang digunakan adalah observasi, wawancara dan angket. Teknik analisis data dalam penelitian ini menggunakan teknik analisis deskriptif. Penilaian dari ahli materi terhadap media pembelajaran yang dikembangkan sangat baik, hal ini ditunjukkan dengan memperoleh skor sebesar 93,98% dan penilaian dari ahli media memperoleh skor sebesar 92,68% dengan kategori sangat baik.
APLIKASI MEDIA PEMBELAJARAN e-ASEAN PADA MATERI IPS KELAS VI DI SEKOLAH DASAR Zahroh As Sakinah; Aan Hendrayana; Rudi Hariyadi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 5 (2023): Volume 09 No. 05 Desember 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i5.2317

Abstract

In the current era of rapid technological progress, there are still many learning processes that only use books as the only source of learning information. Thus, the learning process does not provide interesting or valuable experiences for students. Such a learning process will be easier for students to forget, because what they learn is part of a conventional learning process which is carried out in one direction where students do two activities at once, namely listening and taking notes. This learning is conventional learning that has been used for a long time (Djafaar, 2001:86). In this case, one of the materials in class VI which has quite a large and extensive quantity of discussion is material regarding ASEAN. ASEAN material is included in the social studies material group in class VI elementary school. ASEAN material covers the diversity of history, economics, politics, culture and geographical conditions of each ASEAN country. Seeing the abundance and breadth of ASEAN material that students need to learn, e-ASEAN Interactive learning media was developed. The aim of creating e-ASEAN learning media is to provide learning media about ASEAN that can be accessed via laptops or devices, so that the learning process is more interesting and easy to do. This e-ASEAN interactive learning media was created using a link-based PDF, which in the design process used the Canva application.