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Journal : Jurnal Penelitian Pendidikan IPA (JPPIPA)

Digital Library System Development To Improve The Ten Top Skills Of Biology Education Students Ekariana S. Pandia; Siska Rita Mahyuny; Teuku Hadi Wibowo Atmaja
Jurnal Penelitian Pendidikan IPA Vol. 8 No. 2 (2022): April
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v8i2.1051

Abstract

Library as a storage room books that are kept on a regular basis to be read and studied or used as reference material. Advances in digital technology have changed many things, one of which is in the world of education where technology is used in the library field which can build many skills. Advances in technology advances in digital technology are utilized in the field of libraries which can build many skills. In developing skills, the top ten skills include Cognitive Flexibility. Cognitive Flexibility is the ability to think and align cognitive strategy processes in dealing with new and unexpected situations. The research method used is Research and Development with a 4D model approach. The subjects in this study were students of Biology Education, Faculty of Teacher Training and Education, Samudra University in semesters V and VII. The results of the digital library IT expert validation test where Accessibility has a score of 92%, while the lowest, navigability and copyright have a score of 50%. While the validation of the librarian's ease of reading and storing has 88% while the inventory suitability is 50%. While the practicality test for users is 75%. This is because there is still a need for more in-depth development in increasing the collection of various books in the Biology education study program at Samudra University
Pengembangan Perangkat Pembelajaran E-LKPD Berbuatan Etnosains Berbasis Literasi Sains Siska Rita Mahyuny; Nursamsu Nursamsu; Hasruddin Hasruddin; Muslim Muslim
Jurnal Penelitian Pendidikan IPA Vol. 8 No. 4 (2022): October
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v8i4.1949

Abstract

Research activities carry out measurements for science literacy ability contained in ethnoscience values by making electronic Student Work learning tools students worksheets that are useful for students. Ethnoscience is related to the concept of local culture contained in the electronic Student Worksheet learning tool students worksheet which is used as a source of learning and learning activities while science literacy skills will provide motivation and interest in learning in understanding learning materials and improving. Thus the realization of a research objective, namely to determine the feasibility test of material experts, media experts, and practicalization experts from learning tools for the development of students’ worksheet learning tools to carry out ethnoscience based on science literacy on the material for the classification of living things at Muhammadiyah Langsa High School. The research method is a method of product development of students' worksheet learning devices. The results showed that products that have been made and validated by material experts, media experts, and practicalization experts state that the products are suitable for use for sourcing learning media in learning and learning activities of students and teachers. This research can also be concluded that the overall average of expert assessments of students’ worksheet product validation is feasible
Implementation of Android-Based Blended Learning for Improving Learning Outcome and Information Literacy Skill of Students Setyoko Setyoko; Tri Mustika Sarjani; Siska Rita Mahyuny; Suryanti Suryanti
Jurnal Penelitian Pendidikan IPA Vol 9 No 1 (2023): January
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i1.2248

Abstract

Rapid development of information and communication technology should be accompanied by appropriate changes in learning activities. Implementation of Blended learning is considered providing space for students to learn both offline and online. The use of android media in the activity will facilitate students to learn the materials in a specific, interesting, and easy way. This study aimed to examine the improvement of learning outcome and information literacy skill of students. Research method applied was Quasi Experimental Design with Non-Equivalent Control Group Pretest-Posttest Design. This study was conducted from June to August 2022 in Senior High School 5 Langsa. Population in this study consisted of 60 students, with class sample X.1: 29 students. Sampling technique applied was purposive sampling. Research instruments included Multiple-Choice Test to investigate learning outcome of students and Rubric Assessment for information literacy skill. Data in this research were statistically analyzed using Paired samples t-test; to analyze learning outcome of students, Cluster, and Descriptive test to analyze the indicators of information literacy skill of students. Study result of learning outcome of students was expressed as value (sig) of 0.00 < (α) 0.05, hence Ho was rejected and Ha was accepted. Therefore, implementation of android-based Blended Learning was found to significantly improve learning outcome. Furthermore, study results about information literacy skill showed that students: Find and select information (56.77%), Identify the truth of information (62.58%), Retell the information in writing (62.58%), and Communicate information in a presentation (61.29%) with 3 Indicators of Good Category and 1 Moderate Category. To conclude, habituation of learning activity through android-based blended learning is necessary for students of Senior High School 5 Langsa to strengthen their information literacy skill