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Journal : Aiti: Jurnal Teknologi Informasi

Pembangkitan pola menggunakan konsep grup kertas dinding Yessica Nataliani; Theophilus Wellem; Ade Iriani
AITI Vol 18 No 1 (2021)
Publisher : Fakultas Teknologi Informasi Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/aiti.v18i1.1-13

Abstract

Two-dimensional repetitive and symmetrical patterns are found in everyday life, such as in cloth motifs, decorative art, road pavement design, and floor tiles. The repetitive and symmetrical patterns are formed by geometric transformation, which comprises translation, rotation, reflection, and glide reflection. In mathematics, the study of repetitive patterns on a plane, formed by geometric transformations, belongs to the plane symmetry group. This plane symmetry group is often referred to as plane crystallographic group or wallpaper group that comprises 17 known patterns. The purpose of this research is to generate various patterns from a basic pattern by applying the concept from the wallpaper group. Furthermore, this research also identifies four cloth motifs and categorizes them to the wallpaper group. This research was conducted by: (1) determining and creating a basic pattern that will be used to form other patterns, (2) generating 17 patterns from the basic pattern based on the patterns in the wallpaper group, (3) identifying some existing motifs downloaded from the Internet and categorize them to the wallpaper group. The basic pattern used in this research is a spiral pattern. The results obtained from this research are the 17 different spiral motifs as well as the identification of four motifs obtained from the Internet to one of the 17 patterns of wallpaper group.
Perancangan Kriptografi Block Cipher berbasis Pola Dribbling Practice Rizky Restu Fauzi; Theophilus Wellem
AITI Vol 18 No 2 (2021)
Publisher : Fakultas Teknologi Informasi Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/aiti.v18i2.158-172

Abstract

Block cipher is a technique in modern cryptography used to encrypt/decrypt digital data by dividing messages into data blocks and then encrypting or decrypting the data on a block-by-block basis. This study aims to design a block cipher based on a dribbling practice pattern as a new variation of existing block ciphers. The principles of block cipher design, such as substitution box, XOR operation, Feistel network, and key transposition, are applied in designing this block cipher. The avalanche effect (AE) value and the correlation value between plaintext and ciphertext are used as the metrics in evaluating the designed block cipher. The testing results show that an AE value of 54.687% is achieved when a character in the input plaintext changes. Therefore, there are significant changes in the resulting ciphertext when the input plaintext is slightly changed. Furthermore, the correlation value between plaintext and ciphertext is 0.247 (low correlation). As a result, it is hard to obtain the plaintext back based on the ciphertext result. These values are better compared to some previous studies available.