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Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer
Published by Universitas Brawijaya
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Jurnal Pengembangan Teknlogi Informasi dan Ilmu Komputer (J-PTIIK) Universitas Brawijaya merupakan jurnal keilmuan dibidang komputer yang memuat tulisan ilmiah hasil dari penelitian mahasiswa-mahasiswa Fakultas Ilmu Komputer Universitas Brawijaya. Jurnal ini diharapkan dapat mengembangkan penelitian dan memberikan kontribusi yang berarti untuk meningkatkan sumber daya penelitian dalam Teknologi Informasi dan Ilmu Komputer.
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Articles 124 Documents
Search results for , issue "Vol 3 No 7 (2019): Juli 2019" : 124 Documents clear
Evaluasi Pengelolaan Sumber Daya Manusia dan Manajemen Operasional Menggunakan Framework COBIT 5 (Studi Kasus: Dinas Komunikasi dan Informatika Kabupaten Lumajang) Aminah Rokhikim Makhtum; Widhy Hayuhardhika Nugraha Putra; Suprapto Suprapto
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 7 (2019): Juli 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Dinas Komunikasi dan Informatika (Dinas Kominfo) Kabupaten Lumajang is one of the government agencies that is tasked with serving the community in the field of information and communication. Some of the services managed by the Dinas Kominfo include intranet development services and the use of internet access, data center infrastructure services, e-Govenment data and information management services, e-Government information security services, and integration of government public services. To manage these services needed adequate human resources (HR) for the implementation of operational activities properly. Based on the results of interviews, it is known that the condition of human resources at the Dinas Kominfo is still lacking which causes an overwork with the many operational activities related to information technology at Diskominfo. Therefore an evaluation is needed to determine the current condition of HR management and operational management processes at Diskominfo so that recommendations can be given on existing problems. The evaluation is based on the COBIT 5 framework of APO07 (Manage Human Resource) and DSS01 (Manage Operations) processes. Data were collected by several methods, namely interviews, questionnaires, and observations. The assessment is carried out in stages starting from level 0 to level 5 to determine the level of capability. Capability level obtained in each process is level 1 with a gap of 1 from the target level. Recommendations that can be given for the APO07 process are 10 points and for DSS01 are 6 points.
Implementasi Sensor Warna Pada Robot Lengan Pemindah Barang Menggunakan Inverse Kinematics: English Istiqlal Farozi; Rizal Maulana; Wijaya Kurniawan
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 7 (2019): Juli 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The development of technology in today's era is very fast, especially in the world of robotics. Therefore, many large companies are competing in making robots that can help ease the burden on humans in their activities, ranging from daily activities to activities in the industrial world. The robot that is commonly used in the industrial world is an arm robot, this robot can help in minimizing mistakes made by humans and make work faster. In setting the movement, the robot can use the Inverse kinematics method. This method can adjust the robot's movement to the coordinates that have been determined. The research aims to make a four DOF arm robot, equipped with an Arduino UNO microcontroller and servo motor servo and TCS3200 color sensor. From the results of the study found that the color sensor can distinguish the colors that have been determined namely red, green and blue precisely. For testing the accuracy of angles without using the method obtained an average in servo1 of 17.74%, servo2 of 16.97% and servo3 of 15.85%. While the angular accuracy testing using the Inverse kinematics method obtained an average of servo1 of 21.45%, servo2 of 21.45% and servo3 of 13.46%. Testing the angular accuracy by comparing the formulas of forward kinematics and inverse kinematics obtained a difference of degrees between 0 - 7.95⁰. And in the test of time in achieving the intended coordinate points obtained an average value of 7,094s to move the red cube, 7,518s for the green cube and 8.84s to move the blue cube. From the research it was concluded that the robot arm can make movements with several combinations using inverse kinematics with a success rate of 100%.
Evaluasi Kesuksesan Implementasi Sasaran Kinerja Pegawai (SKP) di Kabupaten Sidoarjo berdasarkan Model DeLone and McLean Alfian Fannani; Widhy Hayuhardhika Nugraha Putra; Admaja Dwi Herlambang
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 7 (2019): Juli 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Sidoarjo government has implemented e-government for employees named Sasaran Kinerja Pegawai (SKP) to provide services for employees in work performance assessments. However, in daily use SKP still has a various of problems. This study aims to describe variable in the DeLone and McLean model to find out the success of SKP in Sidoarjo. The DeLone and McLean model consists of variables of information quality, system quality, service quality, intention to use, user satisfaction, and net benefits. Descriptive statistical approach ware applied to processed data from 120 employees of e-government system by distributing 10 questionnaires to 12 Satuan Kerja Pangkat Daerah (SKPD) in Sidoarjo. The finding of this study that the success rate of SKP in Sidoarjo from the perspective of employees with a percentage of 82.34% was included in the 'Very High' category. However, there are still three variables that have values below the average, namely the variable information quality with the lowest indicators of relevance, accuracy, and completeness; system quality with the lowest indicators of integration; and service quality with the lowest indicators of responsive and empathy. As a recommendation, the variable that is still below the average needs to be optimized through improvement.
Prediksi Ketinggian Gelombang Laut Menggunakan Metode Jaringan Saraf Tiruan Backpropagation Nurhana Rahmadani; Budi Darma Setiawan; Sigit Adinugroho
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 7 (2019): Juli 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Sea wave height prediction is difficult thing to do. One factors become wave generator is wind that influenced by wind direction and wind speed. These factors are difficult to calculate and predict manually, because wind conditions change any time. Wave height prediction is important because useful for shipping safety. Many prediction methods can used to make predictions, one of them is ANN Backpropagation used in this study to predict wave height in the next hour. Time-series data used in this study is wave height, wind direction, and wind speed data every one hour in East Java Sea from 2013 to 2014. The application of ANN Backpropagation in prediction of wave height is through by several phases, there are data normalization, weight initialization using Nguyen-Widrow, training, testing, and forecasting. The training data used is wave height, wind direction, and wind speed data every one hour from January to December 2013 and the test data used is data from January to June 2014. The training process used learning rate 0.5 ,4 neurons input layer,3 neurons hidden layer,1 neuron output layer, error limit MAPE training of 13,2% and maximum of 30000 iterations.The combination of these parameters produces average MAPE test value of 17.53182%.
Analisis Sentimen Review Shopee Berbahasa Indonesia Menggunakan Improved K-Nearest Neighbor dan Jaro Winkler Distance Liana Shanty Wato Wele Keaan; Indriati Indriati; Marji Marji
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 7 (2019): Juli 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The recent development in technology has allowed technology to give ease the lives of the general public. One of the conveniences of the development is an online shopping system. Shopee is one of the available online shopping platforms. Shopee's application has provided convenience in terms of buying and selling one's products online thru a smartphone where all of those features can be accessed. In online shopping activities, the price of sold products is equally important to its quality where it is mostly shown thru reviews. Unfortunately, many consumers have difficulty in understanding certain reviews from other consumers rooting from the usage of non-standard language. Therefore, this research focuses on sentiment analysis research of reviews in the form of text which will be divided into two classes, which are positive and negative. The analysis process is started by preprocessing, word weighting thru TF-IDF, followed by normalization, and cosine similarity using the Improved K-Nearest Neighbor and Jaro Winkler Distance to repair words that are not in the standard language. Based on testing of the value of k which is acquired thru evaluation using 5-fold, the optimal value is k=10, after word repairs were done, were a value of 0,876 for accuracy, precision value are 0,810, a recall score of 0,942, and f-measure score of 0,882. Based on the testing results, the accuracy values were fluctuate which were affected by the value of k-values.
Pengembangan Sistem Manajemen Kajian dan Penggalangan Dana berbasis Web Pesantren As-Sunnah Pasuruan Rhomzy Oesman; Fajar Pradana; Mahardeka Tri Ananta
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 7 (2019): Juli 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Event management system is an important part that is needed when an event requires an accountability and a report from an event that has been or will be done. But in reality there are several problems that can be an impact of the absence of an event management system. The first problem is the frequent dissemination of information about the studies held ineffective. The second problem is that in the absence of an event management system, the accountability report of the event is still not transparent, so it still creates ambiguity in terms of transparency, especially events related to finance, where transparency is needed in events related to finance. Based on these problems, there needs to be an event management system to overcome existing problems. The management system for reviewing and raising funds for the Pesantren As-Sunnnah Pasuruan is a solution to the problem. Created by using website technology and has been tested using the whitebox testing method for unit testing and integration, and uses the blackbox testing method to test validation which results in a 100% valid value for all tested cases, and usability testing that gets a value of 82.5 which is categorized as acceptable.
Analisis dan Pemodelan Proses Bisnis Menggunakan Business Process Improvement (BPI) (Studi Kasus: Penginapan Griya Brawijaya) Juara Hutagalung; Nanang Yudi Setiawan; Retno Indah Rokhmawati
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 7 (2019): Juli 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Lodging is a common thing that is needed by the community at this time, Griya Brawijaya is one of the Universitas Brawijaya business units which is also engaged in lodging services. In the current business process, there are some problems that affect consumer satisfaction and also Griya Brawijaya lodging company, such as the service process on orders that are still not optimal because the data collection system is not integrated so there is duplicated data, and also the checkout process rooms that are often late, then make consumers complain directly to the receptionist, this also happens because of a service mismatch with the SOP (Standard Operating Procedure). Therefore, in solving the problem requires analysis and evaluation, which is focused on business processes in order to improve and also maximize business processes at this time to make improvements to overcome any existing problems. So it takes business process modeling using BPMN (Business Process Modeling and Notation) then analyzes and evaluates the source of the problem using the RCA method (Root Cause Analysis) then makes improvements using the BPI (Business Process Improvement) method. Then simulations are carried out to find out the comparison between business processes that are running now (As-Is) with an improved business process (To-Be) so that any problems that exist at Griya Brawijaya lodging can be resolved.
Evaluasi Website Ngalup.Co Working Space Menggunakan User Experience Questionnaire (UEQ) Dan Focus Group Discussion (FGD) Untuk Meningkatkan User Experience Fitra Endi Auliansyah; Satrio Hadi Wijoyo; Hanifah Muslimah Az-Zahra
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 7 (2019): Juli 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Ngalup.co Working Space is a company located in City of Malang that provides working space compilation service, event hall, and meeting room. Website of Ngalup.co Working Space provides information about company profile, services, event held, partnership, pricing, testimony, and blog. For a website that gives information about company and its services must have a good user interface design to improve user experience of website's users. User experience of Ngalup.co Working Space's website assessed by User Experience Questionnaire (UEQ) using six scales: Attrativeness, Perspicuity, Efficiency, Dependabilty, Stimulation, and Novelty. The aims of the study were to find out quality level of user experience and redesign website of Ngalup.co Working Space to improve user experience by using User Experience Questionnaire (UEQ) and Focus Group Discussion (FGD). Evaluating a website for a company is an important thing to meet user needs. The result of UEQ were need to imrpoves on all scale of UEQ especially at perspicuit and dependabilty scale that user understanding of given information. Redesign user interface website of Ngalup.co Working Space improve its user experience at all scales.
Evaluasi Kepuasan Pengguna Akhir Terhadap Sistem Informasi Akademik (SIAKAD) Universitas Islam Negeri Maulana Malik Ibrahim Malang Menggunakan Metode End-User Computing Satisfaction (EUCS) Meirina Fatima; Yusi Tyroni Mursityo; Niken Hendrakusma Wardani
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 7 (2019): Juli 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Sistem Informasi Akademik (SIAKAD) Universitas Islam Negeri Maulana Malik Ibrahim Malang (UIN Maliki Malang) is an information system used to serve students in UIN which using terchnology. However, in the practicing UIN Maliki Malang get complaints were received by students such as inaccurate scores of students, servers often have problems, less attractive interface, grammar cannot be understand and difficuld for students to use SIAKAD due to the absence of a guidebook. To increase end-user satisfaction, it is necessary to evaluate the end-user of SIAKAD Maliki UIN Malang. This study aims to describe the factors that oppose the End User Computation Satisfaction (EUCS) method towards SIAKAD Maliki UIN Malang which consists of content variables, accuracy, format, ease of use, timeliness, and user satisfaction. This study used a sample of 120 respondents. The analysis used is descriptive statistical analysis. The results of the evaluation indicate that the content of the variable has a value of 3.08 included in the category of satisfaction. While the variables of accuracy has a value of 2.75 included in the category of dissatisfaction, format has a value of 2.90 included in the category of dissatisfaction, ease of use has a value of 2.89 included in the category of dissatisfaction, timeliness has a value of 2.64 included in the category of dissatisfaction, and user satisfaction has a value of 2.89 included in the category of dissatisfaction. Recommendations that can be given to variables included in the category are not satisfied
Analisis Usability dan Pengalaman Pengguna Pada Aplikasi pemesanan Budget Hotel Menggunakan User Experience questionnaire (UEQ) (Studi Kasus Pada Airy Rooms) Ike Kusuma Putri; Satrio Hadi Wijoyo; Yusi Tyroni Mursityo
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 7 (2019): Juli 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

PT Airy Nest Indonesia (AiryRooms) is a company that provides reservation service of online budget hotel based in Indonesia. The application ranking of Airyrooms mobile take place sixth (6th) rank in the AppStore and fifth (5th) rank in the PlayStore, while other budget hotel applications get under rank below it. Even though it has reached the number of users and has received quite a lot of enthusiasm, however, from the results of interview and feedback observation that have been done by the researcher there are some problems occur during the use and users' negative perception of AiryRooms application. Therefore, it is necessary to identify the problems continuously to know what might be exist in the application, also to do measurements to know the level effectiveness, efficiency and users' satisfaction level. To measure the level of usability of this study, use a test scenario and direct interviews with Airy Rooms users. In addition, to determine the level of user satisfaction was calculated using the System Usability Scale (SUS) questionnaire and to measure the level of user experience collecting various opinions using the User Experience Questionnaire (UEQ) questionnaire with 6 scales: attractiveness, stimulation, perspicuity, dependability, efficiency, and novelty. The results of usability testing showed efficiency of 82% which means in good category, effectiveness is 89% which means above the average of the standard value of 78% and satisfaction shows results reaching a value of 78 which means on the category Acceptable. In addition, the results of measuring user experience on the novelty scale of the UEQ benchmark are below the average of 0.667, users consider the appearance of monotonous applications and available transaction services to be considered lacking even though the Airy Rooms application is fun and easy to use

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