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Contact Name
Suwandi
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lpkdgeneration2022@gmail.com
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+6283108502368
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suwandi@print.or.id
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Jl. Majapahit No.605, Pedurungan Kidul, Kec. Pedurungan, Semarang, Provinsi Jawa Tengah
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Kota semarang,
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INDONESIA
Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam (JURRIMIPA)
ISSN : 28289382     EISSN : 28289390     DOI : https://doi.org/10.55606/jurrimipa.v1i1
Core Subject : Education,
Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam adalah jurnal yang ditujukan untuk publikasi artikel ilmiah yang diterbitkan oleh Pusat riset dan Inovasi Nasional, Universitas Sains dan Teknologi Komputer. Jurnal ini adalah jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam yang bersifat peer-review dan terbuka. Bidang kajian dalam jurnal ini termasuk sub rumpun Ilmu IPA, Ilmu Matematika, Ilmu Kebumian dan Angkasa. Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam menerima artikel dalam bahasa Inggris dan bahasa Indonesia dan diterbitkan 2 kali setahun: April dan Oktober.
Articles 36 Documents
Search results for , issue "Vol. 3 No. 1 (2024): April : Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam" : 36 Documents clear
Penerapan Model Pembelajaran Open Ended Untuk Meningkatkan Kemampuan Berpikir Kreatif dan Penalaran Matematis Siswa Michelle Ivana Filbertha; Sahat Saragih
JURNAL RISET RUMPUN MATEMATIKA DAN ILMU PENGETAHUAN ALAM Vol. 3 No. 1 (2024): April : Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam
Publisher : Pusat riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jurrimipa.v3i1.2527

Abstract

This research aims to find out how to improve the creative thinking and mathematical reasoning abilities of class after implementing learning based on the open ended learning model. This research is Classroom Action Research (PTK). Data was collected through tests of students' creative thinking and mathematical reasoning abilities at the end of each cycle and observation sheets of teacher and student activities. The results of the research show that: (1) The increase in students' creative thinking and mathematical reasoning abilities is classified as a medium improvement criterion with the respective average N-gain values being 0.53 and 0.49. And the percentage of classical completion of students' creative thinking abilities after implementing cycle I increased to 47.22% and after implementing cycle II actions increased to 86.11%. As well as the percentage of classical completeness of students' mathematical reasoning abilities after implementing cycle I actions increased to 47.22% and after implementing cycle II actions increased to 91.67%; (2) The process of students' answers in completing tests on students' creative thinking abilities and mathematical reasoning can be said to be good.
Penerapan Model Problem Based Learning untuk Meningkatkan Kemampuan Pemecahan Masalah Matematis Siswa di Kelas VIII – A SMP Negeri 1 Stabat Radika Ananda; Zul Amry
JURNAL RISET RUMPUN MATEMATIKA DAN ILMU PENGETAHUAN ALAM Vol. 3 No. 1 (2024): April : Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam
Publisher : Pusat riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jurrimipa.v3i1.2543

Abstract

This study aims to determine whether applying the Problem Based Learning model can improve the mathematical problem solving ability of students of class VIII-A SMP Negeri 1 Stabat on SPLDV. This research is a class action research conducted in two cycles. Each cycle consists of 2 meetings. The subjects in this study were students of class VIII-A SMP Negeri 1 Stabat totalling 30 students. The object of this research is the improvement of students' mathematical problem solving ability through the application of the Problem Based Learning learning model on SPLDV material at SMP Negeri 1 Stabat in the 2023/2024 school year. Based on the results of data analysis, the average initial test score was 47.11 with the number of students who reached mastery as many as 4 students (13.33%) and students who had not reached mastery as many as 26 students (86.67%). Then learning was carried out with the Problem Based Learning learning model in cycle I and there was an increase in the problem solving ability test with an average value of 63.44 with 19 students or as many as (63.33%). Then students who have not reached completeness are 11 students or as many as (36.67%). Then in cycle II there was an increase with the average value of the student problem solving ability test being 84.11, with a total completeness of 26 students or as many as (86.67%) and the number of students who had not reached completeness was 4 students or as many as (13.33%). The level of student completeness of the problem solving ability test given in cycle II reached the good category, therefore it can be said that learning has been achieved. Thus it can be said that the class has reached more than 85% of students who have been completed to solve problems. So it can be concluded that using the Problem Based Learning model can improve students' mathematical problem solving skills.
Perbedaan Kemampuan Penalaran Matematis Siswa Menggunakan Model Pembelajaran Discovery Learning dan Model Pembelajaran Konvensional pada Tingkat SMP Siti Muharramah; Wingston Leonard Sihombing
JURNAL RISET RUMPUN MATEMATIKA DAN ILMU PENGETAHUAN ALAM Vol. 3 No. 1 (2024): April : Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam
Publisher : Pusat riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jurrimipa.v3i1.2544

Abstract

This research aims: (1) students' mathematical reasoning ability using the Discovery Learning learning model is higher than students' mathematical reasoning ability using conventional learning models in class VII MTs Yaspi Labuhan Deli, (2) the process of solving answers made by students in solving problems in the Discovery Learning learning model and Conventional learning model. This type of research is quantitative research with Quasi-Experimental methods. This research was conducted at MTs Yaspi Labuhan Deli. The sampling technique in this study uses Purposive Sampling techniques, namely class VII-A as a class taught with a Discovery Learning learning model and class VII-B as a class taught with a conventional learning model. The data collection instrument used was in the form of observation sheets and student mathematical reasoning ability test sheets in the form of 3 essay questions. Data analysis in this study used t-Test with Independent Sample t-Test technique with the help of SPSS 20 program. The results of this study showed that the average score of classes taught using the discovery learning model was 78,01 and classes taught using conventional learning models were 72,22. For hypothesis testing carried out using a t-test, from the calculation results obtained a value of (2.664) > (1.66757) with a Sig.2-tailed level of 0.010 < 0.05, which means that rejected and was accepted, so that it is concluded that there is a significant difference in the average mathematical reasoning ability of students using the Discovery Learning learning model and the Conventional learning model. Based on the analysis of the process of completing students' answers to the mathematical reasoning ability test that get Discovery Learning learning is better than students who get conventional learning.
Penerapan Pendekatan Realistic Mathematics Education untuk Meningkatkan Kemampuan Pemahaman Konsep Matematis Siswa pada Materi Statistika Kelas VIII-1 SMP Nurul Islam Indonesia Medan Vivi Aledya; Sri Lestari Manurung
JURNAL RISET RUMPUN MATEMATIKA DAN ILMU PENGETAHUAN ALAM Vol. 3 No. 1 (2024): April : Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam
Publisher : Pusat riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jurrimipa.v3i1.2547

Abstract

This research aims to determine students' ability to understand mathematical concepts through the application of the Realistic Mathematics Education learning approach and to find out how the students' answers process in solving problems on tests of students' ability to understand mathematical concepts after applying the Realistic Mathematics Education learning approach in class VIII-1 of SMP Nurul Islam Indonesia Medan. This type of research is classroom action research through cyclical learning stages. The subjects of this research were 13 students in class VIII-1 of SMP Nurul Islam Indonesia Medan and the object of this research was the students' ability to understand mathematical concepts by applying the Realistic Mathematics Education learning approach to statistical material. Based on the research results, it was found that by applying the Realistic Mathematics Education learning approach, students' ability to understand mathematical concepts in statistical material in class VIII-1 at Nurul Islam Indonesia Middle School in Medan was improved, namely in cycle I the average student ability was only 30.76 with a completion percentage of only 8% of students completed. In cycle II the average student ability increased to 92.95 with a student completion percentage of 100%, so that students had met the classical completion percentage, namely ≥85%. The results of this research show that by applying the Realistic Mathematics Education learning approach to statistics material in class VIII-1 of Nurul Islam Indonesia Middle School in Medan, students can improve their ability to understand mathematical concepts.
Analisis Brand Switching dan Strategi Pemasaran Menggunakan Markov Chain dan Game Theory di Kota Medan Rendy Ihsan Halim; Pardomuan Sitompul
JURNAL RISET RUMPUN MATEMATIKA DAN ILMU PENGETAHUAN ALAM Vol. 3 No. 1 (2024): April : Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam
Publisher : Pusat riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jurrimipa.v3i1.2548

Abstract

This research analyzes the competitive strategies among Shopee, Lazada, and Tokopedia using Game Theory and Markov Chain, focusing on the marketing mix: price, promotion, security, service, and product availability. The results reveal varied optimal strategies. For instance, in the Shopee vs. Lazada competition, Shopee excels in price (0.66), security (0.124), and product availability (0.208). In the Shopee vs. Tokopedia competition, Shopee prioritizes price (0.129), security (0.375), and product availability (0.33315), while Tokopedia emphasizes price (0.5) and service (0.5). In the Lazada vs. Tokopedia scenario, Lazada stands out in security (0.5826) and product availability (0.4174), whereas Tokopedia focuses on price (0.749) and service (0.251). Regarding customer transition using the Markov Chain, the brand transition probabilities are Shopee (0.469), Lazada (0.306), and Tokopedia (0.223). In conclusion, optimal E-commerce strategies involve 5 different approaches, with variations depending on the competitive pair. The probability of customer transition can be measured through the Markov Chain approach.
Penjadwalan Tenaga Kerja Pada Hotel Menara Lexus Menggunakan Algoritma Genetika Rohima Almahuwanah; Sajaratud Dur; Hendra Cipta
JURNAL RISET RUMPUN MATEMATIKA DAN ILMU PENGETAHUAN ALAM Vol. 3 No. 1 (2024): April : Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam
Publisher : Pusat riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jurrimipa.v2i2.2714

Abstract

Labor scheduling is allocating human resources to work stations according to needs. To increase productivity, companies must schedule labor optimally. In allocating labor, the Hotel Menara Lexus company has implemented labor scheduling with 3 work shifts, namely morning, afternoon and night. Because scheduling is still made manually, it is possible for schedule "collisions" to occur and there is no fairness in the distribution of shifts to each employee. To solve this problem, an appropriate algorithm is needed so that the scheduling process can run optimally. The application of genetic algorithm methods in scheduling problems is able to produce good solutions using chromosome representation, determining objective function values, fitness evaluation, determining probability function values, selection process using Roulette Wheel, crossover method using one cut-point crossover, and mutation at the above level. 0.5 can then be generated. From parameter testing, the results obtained  

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