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Contact Name
Andrian Saputra
Contact Email
andriansaputra@fkip.unila.ac.id
Phone
+6285768233166
Journal Mail Official
jpmipa@fkip.unila.ac.id
Editorial Address
FKIP Universitas Lampung Jl. Prof. Dr. Ir. Sumantri Brojonegoro, Gedong Meneng, Kec. Rajabasa, Kota Bandar Lampung
Location
Kota bandar lampung,
Lampung
INDONESIA
Jurnal Pendidikan MIPA
Published by Universitas Lampung
ISSN : 14112531     EISSN : 26855488     DOI : http://doi.org/10.23960/jpmipa
Core Subject : Education,
Jurnal Pendidikan MIPA (JPMIPA) focused on mathematics education, science education, and the use of technology in the educational field. In more detail, the scope of interest are, but not limited to: STEM/STEAM Education Environmental and Sustainability Education Scientific Literacy Computer-based Education and Digital Competence Higher Order Thinking Skills Multicultural and Inclusive Education Attitude towards Mathematics and Science Learning Models, Methods, Strategies of Math & Science Learning Virtual and Blended Learning Teacher Education
Articles 25 Documents
Search results for , issue "Vol 26, No 4 (2025): Jurnal Pendidikan MIPA" : 25 Documents clear
The Impact of Mathematics Anxiety and Self-Efficacy Towards Prospective Mathematics Teachers’ Performance Yanti, Liza Puspita; Suryanti, Sri; Siripala, Wannaporn
Jurnal Pendidikan MIPA Vol 26, No 4 (2025): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpmipa.v26i4.pp2063-2076

Abstract

Mathematics anxiety is one of the serious emotional aspects that may impair the academic performance and interest in mathematics in students. This paper presents a study of the correlation between mathematics anxiety, mathematics self-efficacy, and mathematics performance among 150 future mathematics teachers in Indonesia, who were identified through purposive sampling of an undergraduate teacher education program. The Mathematics Anxiety Rating Scale- Revised (MARS-R), Mathematics Self-Efficacy Scale- Revised (MSES-R), and a self-developed Mathematics Achievement Test (MAT) were used to collect data. Pearson correlation and multiple regression were used to address the relationship and the predictive attributes of these variables. Descriptive analysis indicated that participants had moderately high mathematics anxiety (M = 82.4, SD = 15.2), moderately high self-efficacy (M = 72.8, SD = 12.5), and good performance (M = 78.3, SD = 10.7). Pearson correlation analysis revealed a negative correlation between mathematics anxiety and performance (r = -0.62, p < 0.001). In contrast, self-efficacy had a positive correlation with performance (r = 0.6). Regression analysis showed that both anxiety (β = -0.45, p < 0.001) and self-efficacy (β = 0.49, p < 0.001) were significant predictors. The results of the multiple regressions showed that the model was significant, F(2, 147) = 68.24, p < 0.001, and accounted for 55.7% of the variance in performance (R² = 0.557). Anxiety (B =-0.45) and self-efficacy (B =0.49) were both significant predictors of performance (B = -0.45, t = -7.62 p = 0.001) and self-efficacy (B = 0.49, t = 8.15, p = 0.001) turned out to be the stronger predictors. The practical implications of these findings are most significant, as strategies aimed at diminishing mathematics anxiety and enhancing self-efficacy should be the primary focus of mathematics teacher education programs, as these aspects directly relate to the competency and confidence of future teachers in teaching mathematics.   Keywords: mathematics anxiety, self-efficacy, academic performance, future mathematics teachers, mathematical confidence, mathematical teacher education. 
Development of Mathematical Literacy Problems Based on the Ethnomathematics of Acehnese Culture Maulina, Suci; Isa, Muhammad; Helmi, Rahil; Riski, Novia; Safitri, Eka
Jurnal Pendidikan MIPA Vol 26, No 4 (2025): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpmipa.v26i4.pp2077-2100

Abstract

This study aims to develop mathematical literacy problems based on the ethnomathematics of Acehnese culture. This study is motivated by the lack of resources relevant to local culture, which has hindered Acehnese mathematics teachers from implementing ethnomathematics in their classrooms. Ethnomathematics is regarded as an effective approach to enhance students’ mathematical literacy. Moreover, the integration of culture into mathematics learning has also become part of a government program in response to the low mathematical literacy performance of Indonesian students in the Program for International Student Assessment (PISA). This developmental research employed the Thiagarajan Four-D model, comprising Define, Design, Development, and Disseminate. However, this study focused only on the first three phases. The define phase entails a systematic needs analysis encompassing curriculum, student characteristics, and conceptual aspects. The design phase produces a preliminary prototype of mathematical literacy problems contextualized in Acehnese culture. The develop phase involves expert validation and iterative evaluation through one-to-one evaluations, small-group trials, and classroom field testing, with revisions incorporated to enhance validity, reliability, and pedagogical relevance. This study involved 41 students from a senior high school in Aceh and five validators. Data were gathered from validation and practicality questionnaires, interviews, and tests. Data were then analyzed descriptively. The result revealed that 19 out of 20 problems were valid. The problems were also considered practical and potentially effective for implementation in mathematics classrooms. The development of these problems provides a useful resource for mathematics teachers in Aceh. The study result suggests that ethnomathematics problems are beneficial in improving students’ mathematical literacy. The value of culture embedded in the mathematical problems raises students’ awareness and understanding of their local culture. These findings suggest that integrating local culture into mathematics instruction can help teachers design meaningful learning experiences that enhance both mathematical understanding and cultural awareness.   Keywords: acehnese culture, developmental research, ethnomathematics, mathematical literacy problem, mathematics learning.
AR-Math: Augmented Reality–Based Assistive Learning for Enhancing Numeracy Skills Among Students with Intellectual Disabilities Ferawati, Ferawati; Saputri, Fiqih Hana; Hidayati, Rina
Jurnal Pendidikan MIPA Vol 26, No 4 (2025): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpmipa.v26i4.pp2101-2123

Abstract

Numerical ability is essential for all students, particularly for those with intellectual disabilities who often face challenges in understanding basic mathematical concepts. This study aims to develop AR-Math, an Augmented Reality (AR)-based learning media designed to improve basic numeracy skills through an inclusive and gender-responsive approach. The development process followed the ADDIE model, which includes five stages: Analysis, Design, Development, Implementation, and Evaluation. This study employed a quasi-experimental design with a non-equivalent control group design. In this design, there were two groups, namely the experimental class and the control class. The experimental class used AR-Math as the main learning medium, while the control class continued learning with conventional methods. Data were collected using multiple instruments, including validation sheets, practicality questionnaires, pretests and posttests, classroom observation sheets, interview guides, and documentation. The sample consisted of 20 eighth-grade students with mild to moderate intellectual disabilities at SKh YKDW 01 Tangerang, divided into two groups. The results showed that AR-Math met the criteria of validity, practicality, and effectiveness. The effectiveness test revealed a significant improvement in students’ basic numeracy skills, as indicated by a n-gain score of 0.50 and categorized as medium. Beyond cognitive achievement, AR-Math enhanced student engagement, accessibility, and ease of use for students with special needs. A key finding pertains to inclusivity and gender responsiveness. Equal participation between male and female students was observed, as evidenced by comparable levels of interaction, motivation, and task completion during the learning process. This indicates that AR-Math not only strengthens basic numeracy skills but also provides fair opportunities for all learners. Thus, AR-Math can be considered a relevant and innovative tool for inclusive education, supporting both academic development and gender equity in classroom practice.    Keywords: assistive, numerical, learning, intellectual, disabilities, augmented reality.
Microteaching Frequency and the Development of Teaching Skills and Pedagogical Content Knowledge among Prospective Mathematics Teachers Rosnawati, Raden; Wijaya, Ariyadi; Tuharto, Tuharto; Caturiyati, Caturiyati; Santos, Mariano Dos
Jurnal Pendidikan MIPA Vol 26, No 4 (2025): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpmipa.v26i4.pp2124-2138

Abstract

The teaching skills developed by prospective teachers are often repeated in different situations. Therefore, the optimal frequency of microteaching practices may influence both teaching skills and pedagogical content knowledge. This study used a cross-sectional design to compare teaching skills and pedagogical content knowledge among groups based on the frequency of microteaching practices conducted by prospective mathematics teachers. A total of 79 students were randomly selected from three universities in Yogyakarta that implemented microteaching with varying frequencies. These frequencies were classified into four categories: once, twice, three times, and more than three times. Teaching skills were assessed using observation sheets that outlined aspects such as explaining skills, asking questions, providing guidance, providing reinforcement, managing whiteboard use, and regulating body movement (non-verbal cues). Pedagogical content knowledge was measured using a test instrument. Data were analyzed using descriptive statistics and a one-way ANOVA test. The results showed that the frequency of practice has a different impact on teaching skills and pedagogical content knowledge. Prospective teachers who practiced microteaching more than three times significantly differed in their explaining skills, while their providing reinforcement differed significantly from those who practiced at least three times. Conversely, prospective teachers who practiced twice performed similar levels of skill in asking questions, whiteboard management, and regulating body movement compared to those who practiced more frequently. Pedagogical content knowledge of prospective teachers who practiced more than three times was significantly higher than that of those who practiced three or fewer times. These findings suggest that universities should carefully regulate the frequency of microteaching practices to optimize students' teaching skills and pedagogical content knowledge in mathematics education for those who aspire to become effective mathematics teachers. These findings suggest that universities should carefully regulate the frequency of microteaching practices to optimize students' teaching skills and pedagogical content knowledge in mathematics education students who aspire to become effective mathematics teachers.    Keywords: teaching skills, microteaching, mathematics.  
Adversity Quotient as a Predictor of Creative Thinking Skills in Solving Algebraic Problems among Junior High School Students Hariyani, Sri; Mustafa, Sriyanti; Musa, Muzirah
Jurnal Pendidikan MIPA Vol 26, No 4 (2025): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpmipa.v26i4.pp2153-2170

Abstract

This study emphasizes the importance of creative thinking skills as a key 21st-century student competency. Observations at a junior high school in Malang City revealed that 68% of 31 students could not solve simple algebra problems. This inability could be caused by several factors, one of which is low creative thinking skills. There is still limited research on creative thinking skills. Therefore, this study aimed to assess pupils’ original ideas and abilities in algebra questions based on AQ (Adversity Quotient) categories. In this qualitative descriptive research, 33 students were selected based on various AQ categories. The AQ data were collected through a questionnaire and categorized as follows: 11 students in the Climbers category, 17 in the Campers category, and five in the Quitters category. Three subjects were selected based on the highest scores in each category: AQ, representative, and communicative. The subjects were further analyzed using a creativity component test (fluency, flexibility, and originality). The data collection methods in this investigation were the AQ questionnaire, a creative thinking ability test, and semi-structured interviews. The interviews aimed to gather more in-depth information about students’ thought processes while solving algebra problems. The study’s results indicate that the majority of students are in the Campers category (51.51%), followed by Climbers (33.33%) and Quitters (15.15%). Students with AQ Climbers profiles meet the fluency, flexibility, and originality criteria. Students with AQ Campers appear confident, but their solutions did not meet the fluency component (fulfilling the components of flexibility and originality). Meanwhile, pupils who are AQ Quitters cannot meet the requirements for creative thinking. The conclusion of this study is that the higher the level of resilience (AQ) of students, the higher their ability to think creatively and solve mathematical problems fluently, flexibly, and originally. This research can inspire teachers to use the open-ended problem-solving method by considering students’ AQ levels, helping students enhance their creative thinking skills. Keywords: adversity quotient, creative thinking skills, algebra.
Integrating Local Wisdom into Numeracy Literacy: An Analysis of Students’ Competence in the Number Domain in Sigi Regency, Indonesia Hajerina, Hajerina; Napitupulu, Mery; Lefrida, Rita; Walanda, Richard Albert
Jurnal Pendidikan MIPA Vol 26, No 4 (2025): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpmipa.v26i4.pp2139-2152

Abstract

Numeracy literacy is one of the basic competencies that support students' success in academic and social life. This study aims to analyze the numeracy literacy skills of junior high school students in Sigi Regency, Central Sulawesi Province, Indonesia, particularly in the domain of numbers, based on local wisdom such as the traditional Souraja buildings and agricultural practices of the residents of Sigi Regency. The sample comprised 120 eighth-grade students from six public junior high schools in Sigi Regency, representing diverse geographical characteristics (mountainous, rural, and urban) and varying educational performance levels. They were selected through purposive sampling and the mixed methods approach with an Explanatory Sequential Design as the research methodology. Data were collected using a numeracy literacy test developed using the AKM framework and numeracy competence indicators from the Ministry of Education, Culture, Research, and Technology (2023).  The results showed that only 10% of pupils reached the "Proficient" level. Most of them (65%) are in the ‘Basic’ or ‘Requiring Special Intervention’ group.  This decline in results is due to traditional teaching methods that fail to connect the material to the students' local environment.  Teaching math has not fully utilized local knowledge, such as how to do business in traditional markets and how to farm. These results indicate the need to revise the approach to teaching mathematics in schools, with an emphasis on integrating local knowledge into learning, namely, developing teaching methods that link mathematical concepts to students' daily lives, so that they are more relevant and engaging for students. In addition, this locally-based approach is expected to improve students' numeracy understanding and skills, especially for those who are still at a basic level or need special intervention. The development of a more contextual curriculum based on students' real experiences can also enrich the learning process and encourage significant improvement in academic outcomes.    Keywords: numeracy literacy, number domain, local wisdom of sigi. 
Enhancing Statistical Literacy Using ChatGPT-Assisted E-Worksheets: A Differentiated Learning Approach Based on Adversity Quotient Fertikawati, Ratna; Gunawan, Gunawan; Ong, Eng Tek
Jurnal Pendidikan MIPA Vol 26, No 4 (2025): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpmipa.v26i4.pp2171-2190

Abstract

Enhancing Statistical Literacy Using ChatGPT-Assisted E-Worksheets: A Differentiated Learning Approach Based on Adversity Quotient. Objective: The research aims to develop an innovative, ChatGPT-assisted e-worksheet in differentiated learning that meets valid, practical, and effective criteria to enhance students' statistical literacy skills. Methods: The study involved 98 grade VII junior high school students. The research and development method adopted the 4D design, consisting of define, design, develop, and disseminate stages. Data were collected by interviews, observations, questionnaires, and statistical literacy tests. Data analysis employed descriptive statistics and inferential tests, including mean values, normality tests, homogeneity tests, and ANCOVA tests. The learning design includes experimental and control classes. Both classes were taken using a simple random sampling technique. Findings: The results indicated that the ChatGPT-assisted e-worksheet met the standards of validity and practicality. The validity experts obtained a validity score of 94.27%, which falls within the valid category, and the practicality test achieved a score of 84.21%, which is categorized as practical. In addition, the e-worksheet product ChatGPT is effective in improving statistical literacy skills. The results of the statistical literacy ability test met the normality and homogeneity criteria, and the ANCOVA test showed a significance value of 0.000 < 0.05, indicating a statistically significant effect. The results confirm that the experimental class achieved higher statistical literacy scores than the control class. Conclusion: The e-worksheet product effectively improved learning achievement, particularly in literacy and statistics skills. The e-worksheet was developed according to the learning needs of students, specifically those with the adversity quotient (AQ) type. Each type of AQ climber, camper, and quitter has a different worksheet, making it easier for students to learn. The AQ differentiated approach resulted in a significant increase in literacy scores. ChatGPT-assisted e-worksheet could be applied in statistical learning as an educational technology innovation that enhances student achievement. The learning atmosphere becomes more fun and meaningful for students.    Keywords: chatgpt, differentiated learning, e-worksheet, statistical literacy skills. 
Developing Interactive Game-Based Learning Media to Enhance Conceptual Understanding of the Human Digestive System in Elementary Education Mutiara, Mutiara; Safitri, Erna Retna; Raharjo, Makmum; Hamzah, Mahizer
Jurnal Pendidikan MIPA Vol 26, No 4 (2025): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpmipa.v26i4.pp2191-2208

Abstract

This study aims to develop interactive game-based learning media on the human digestive system for elementary school students and to test the validity, practicality, and potential effectiveness of the media. The development model used is the Rowntree model, which consists of three main stages: planning, development, and evaluation. This model emphasizes systematic and structured media development to ensure effective learning. Formative evaluation is conducted using the Tessmer model, which includes one-to-one and small-group trials. The media's validity was assessed by media, content, and language experts, while its practicality was tested through one-to-one and small group evaluations. Potential effectiveness of the media was measured through field testing by comparing pre-test and post-test scores. The media's validity was assessed using percentage scores of 97.7%, 87.61%, and 94.81% from media, content, and language experts, with an overall average of 93.41%, which is categorized as very valid. The practicality aspect received a score of 88.55%, indicating it is highly practical. The field test results showed an average post-test score of 85.11 and an N-Gain of 0.72, both of which are considered high. Based on these results, it can be concluded that the interactive game-based learning media has high validity, practicality, and effectiveness. This media contributes explicitly to Science and Social Studies learning through an innovative gamification approach, distinguishing it from previous studies. The use of this media not only enhances students' understanding of the human digestive system but also introduces a fun and interactive learning method, providing a new learning experience for elementary school students. The novelty of this study lies in the gamification design developed to facilitate an understanding of abstract concepts related to the human digestive system, in accordance with cognitive learning theory. This design integrates visual and audio elements to support dual coding. Additionally, this media is also designed for offline use. Keywords: development, learning media, interactive educational game, elementary school, human digestive system.
Development and Validation of ADI-STEM-Based Biotechnology e-Liveworksheets to Enhance Student Argumentation Skills Hasnunidah, Neni; Fadiawati, Noor; Herlina, Kartini; Dewi, Pramita Sylvia
Jurnal Pendidikan MIPA Vol 26, No 4 (2025): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpmipa.v26i4.pp2224-2245

Abstract

Development and Validation of ADI-STEM-Based Biotechnology e-Liveworksheets to Enhance Student Argumentation Skills. Objectives: Despite its enormous potential, ADI-STEM-based electronic worksheets are still rarely used. In the face of the challenge of integrating STEM, ADI-based worksheets should be centered on authentic engineering issues. Designing real-world, challenging, yet still solvable problems for students with digital tools (Technology & Math) and relevant Science concepts. The purpose of this study is to fill this gap by developing and validating a reliable teaching material called the ADI-STEM-Based Biotechnology e-Liveworksheets (ASBL), which is intended to train the argumentation skills of Indonesian junior high school students. Methods: The research employed a development method using the Thiagarajan 4-D model, which includes the stages of Define, Design, and Develop, without the Disseminate stage. The ASBL underwent rigorous validation by experts and field testing in junior high school students in Indonesia. The Sampson & Clark framework is used to measure students' argumentative skills. Two biology education experts reviewed the content to ensure its validity. Two media experts reviewed the content to ensure its validity, and a senior teacher assessed the feasibility and practicality of ASBL. Researchers got real-world data for descriptive-quantitative analysis from 30 9th-grade students at a junior high school in Lampung, Indonesia. This data demonstrates the practicality of teaching materials, as evidenced by the increase in the average value of argumentation skills between before and after learning, as well as the responses of educators and students to the learning process. Data were collected using validated questionnaires and written tests. Findings: The results of the study showed that the ASBL was stated as very high validity (93%) by material experts, high validity (87%) by media experts, very practical to uses in learning by students (98%), with in improving students’ argumentation skills with N-gain in the high cateogry of claim (0,82), evidence (0,78), and reasoning (0,79). The majority of students (over 85%) found ASBL easy to use, engaging, and helpful in guiding their learning process. Teachers reported that the platform enabled efficient progress tracking and assessment of students’ argument construction at each learning phase. Conclusion: This research develops valuable and valid teaching materials to train students' argumentation skills. As a teaching material that aligns with the Independent Curriculum, ASBL is quite useful for Indonesian teachers. This encourages a shift from memorizing things by rote to understanding them more deeply and learning how to conduct science. Future research could explore scaling this model across different science topics, educational levels, or through longitudinal studies to assess retention and transfer of argumentation skills.     Keywords: biotechnology, liveworksheets, argumentation, argument-driven inquiry, STEM. 
Enhancing Mathematical Connection Ability through Scratch-Assisted Problem-Based Learning: A Mixed-Methods Study in Exponent Topics Annisa, Nurul Fadilah; Sudihartinih, Eyus; Usdiyana, Dian; Luneta, Kakoma
Jurnal Pendidikan MIPA Vol 26, No 4 (2025): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpmipa.v26i4.pp2209-2223

Abstract

This study aims to investigate the role of Scratch multimedia in enhancing junior high school students' mathematical connection skills related to the topic of exponents. This study employed a mixed-methods design, integrating quantitative and qualitative approaches, with 25 ninth-grade students as participants. Six students were purposively selected for in-depth interviews. Quantitative data were collected through pre-tests and post-tests and analyzed using paired-samples t-tests. In contrast, qualitative data were obtained from observation and interview results, and were analyzed thematically to identify the main themes during the learning process. Quantitatively, the study's results showed a significant increase in each indicator of mathematical connection skills. The indicator of connections between mathematical ideas (M post-test = 78.40, M pre-test = 45.20, t(24) = 7.43, p = 0.002) with an N-Gain value of 61% showed a fairly good increase. The connection indicator between mathematical representations (M post-test = 93.32, M pre-test = 58.40, t(24) = 4.89, p < 0.001) with an N-Gain value of 84% demonstrated a significant improvement. The connection indicator of mathematics with real-life problems (M post-test = 74.40, M pre-test = 24.20, t(24) = 6.18, p < 0.001) showed a significant improvement, with an N-Gain value of 61%, indicating a strong connection. Qualitatively, the study's results revealed three main themes: the use of Scratch multimedia in exponential learning enhances students' understanding of the material, creates a fun learning experience, and strengthens understanding through games. This study shows a positive impact of Scratch multimedia on improving students' mathematical connection abilities. Future research can utilize longitudinal studies to determine whether learning improvements are sustained in the long term.    Keywords: mathematical connection, mathematics learning, scratch multimedia. 

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