Saragih, John Fredy Bobby
Bina Nusantara University

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Journal : ComTech: Computer, Mathematics and Engineering Applications

Anak dan Ruang Bermain: Telaah Terhadap Beberapa Penelitian Berbasis Affordances Saragih, John Fredy Bobby
ComTech: Computer, Mathematics and Engineering Applications Vol 2, No 2 (2011): ComTech
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/comtech.v2i2.2809

Abstract

Children’s response towards something is different from adults’. If an architect designs the foot of a monument with a beautiful arch, a child will respond it as a slide. When an architect designs a water pool as an aesthetic element of a monument area, a child will respond with a different return, which is a place to shower/swim and play, not for aesthetic. What is this phenomenon? And how can we understand this well? This story reassures us that between adults and children have different concepts of a building or space. With a descriptive approach to literature review, this article examines some affordance-based studies. From the few studies presented, it appears that affordances are not enough to understand why kids play on an informal play space. Semiotic approach can help to better understand why children play in informal spaces. 
Fenomena Bermain Generasi Z dan Hubungannya dengan Eksistensi Ruang Bermain Terbuka di Lingkungan Perumahan Sederhana Saragih, John Fredy Bobby
ComTech: Computer, Mathematics and Engineering Applications Vol 3, No 1 (2012): ComTech
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/comtech.v3i1.2367

Abstract

Play is something important for children development. In fact, there are many children who can not play as they should. Even playgrounds provided tend not to be able to function optimally. Even there is a tendency of provided playgounds abandoned by children. One example is the generation Z, highly technologyliterate children or called net generation. They would rather to interact with computers and communicate with the online system than meeting their friends. It seems to the generation Z that space is not limited by physical things, because they can create their spaces in the virtual status. Noting this indication, the existence of parks and playgorunds provided for public (including children) to do any activities, is likely to be reviewed. The low level of children visit illustrates that parks/playgrounds do not much interest them.