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Journal : International Journal of Electrical and Computer Engineering

Collaboration Management System between the Device based on Machine Socialization Han Kyung Kim; In Shik Kang; Wung Jun Kim; Hoe Kyung Jung
International Journal of Electrical and Computer Engineering (IJECE) Vol 6, No 6: December 2016
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (596.929 KB) | DOI: 10.11591/ijece.v6i6.pp3148-3153

Abstract

The basis of IoT is in the interconnection and communication between different devices to achieve common goals through internet. These devices are interconnected through a network which enables communication within these devices without any direct human intervention. But with such great potential, this technology reached a road-block due to incompatibility within various manufacturers of the same type of device and proprietary standards. I started this project with this problem in mind and I have created a brand and platform independent machine socialization device manager system. In this paper, to overcome the above mentioned problem, I have utilized micro controllers to connect to various existing device to solve the problem and propose a device to device communication with collaboration management. This technology is not restricted to usage in only the new network module enabled smart devices but also this can be used to operate the existing old (not smart) home appliances. Machine socialization was made possible with the use of XML, (an internet standard schema language) which we have used to gather device, task and relationship information of all the devices to show schema information.
User Analysis Mechanisms based Mobile Fitness System Jong Won Lee; Han Kil Kim; Hoe Kyung Jung
International Journal of Electrical and Computer Engineering (IJECE) Vol 6, No 6: December 2016
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (458.312 KB) | DOI: 10.11591/ijece.v6i6.pp3154-3160

Abstract

Modern men have health problems caused by lack of exercise than in the past. But most modern people do not know what to do exercise. Mobile systems for fitness to solve this problem have been developed. In this paper, by analyzing the user's BMI (Body Mass Index) Index and BMR (Basal Metabolic Rate) value, the data is made available. The processed data is provided to the user which proposes the right exercise and the appropriate level of exercise intensity, for exercise machines. This is different from detecting the movement, like the existing system, and a fitness value showing the calorie consumption caused. Thus the user is considered to be able to efficiently proceed to a movement based on the provided data.
Augmented Reality Navigation System on Android Chee Oh Chung; Yilun He; Hoe Kyung Jung
International Journal of Electrical and Computer Engineering (IJECE) Vol 6, No 1: February 2016
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (194.017 KB) | DOI: 10.11591/ijece.v6i1.pp406-412

Abstract

With the advent of the Android system, smart phones are rapidly developing and through the conveniency of accessing internet on the smart phones, a user’s location information can be accessed anywhere and anytime easily. Augmented Reality Based Technology enables the provision of variety information such as pictures and location of buildings in the navigation field. Most of the augmented reality program used to Visual Trace Method (Marker method and Markerless Method). For the Visual Trace Method, the marker installation and digital information should be assigned while the Non-visual Trace Method requires the use of hardware (G.P.S, sensors etc). Most navigation systems can only show the path from a user’s current location to their destination. In this paper, the design and implementation of an augmented reality program is discussed. It will use the smart phone’s inbuilt camera and GPS to display a user’s surround information in real time on the smart phone. The proposed system will combine the G.P.S location-based technology and virtual trace technology to provide the user with basic information about a building they are looking for or one in their immediate surrounding.