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Journal : Diffusion: Journal of Systems and Information Technology

PENGUKURAN USABILITY PADA APLIKASI SKRIPSI DAN KERJA PRAKTEK (SISKP) MENGGUNAKAN SYSTEM USABILITY SCALE Sandra Lihawa; Manda Rohandi; Roviana H. Dai
Diffusion: Journal of Systems and Information Technology Vol 1, No 2 (2021): July 2021
Publisher : Gorontalo State University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37031/diffusion.v1i2.11634

Abstract

Information system plays an essential role in higher education institution, particularly the use of Thesis Information System and Job- Training (SISKP) application in Department of Informatics Engineering State University of Gorontalo. One of the most significant components in building a system is having usability that is easy to learn, use, and encourage the users to complete their tasks. Nevertheless, there is no current investigation measuring the SISKP application. Therefore, this research intends to determine the level of usability in the SISKP application based on lecturer's and informatics engineering students' perceptions. The measurement method in this condition uses the System Usability Scale (SUS) because the users can give subjective assessments. The result of this research obtain 72 scores of the SUS for SISKP application which includes in Grade C and classifies as a good category, while the NPS gets a Passive label that is the users who do not recommend SISKP or those who gave negative rating toward SISKP. Hence, for further investigation, it is suggested to explore the factors affecting the lower score of usability on the SISKP application.  
Sistem Informasi Pengelolaan Perjalanan Dinas Berbasis Mobile Web di Dinas Penanaman Modal ESDM dan Transmigrasi Provinsi Gorontalo Fadhilah Linti Olilingo; Roviana H. Dai; Rahman Takdir
Diffusion: Journal of Systems and Information Technology Vol 1, No 2 (2021): July 2021
Publisher : Gorontalo State University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37031/diffusion.v1i2.11511

Abstract

Official travel is a trip carried out by employees in an institution/company related to official duties. Official travel occurs in each institution, for instance, at the Office of Investment, Energy and Mineral Resources, and Transmigration in Gorontalo Province. Yet, there are several problems encountered in the official travel system. The problem is that institution's data recap regarding official travel will be lost every year. Another problem is in the process of report filling, where the report filling can only be performed by the treasurer. As a result, the treasurer has difficulties since s/he must input various reports, and it took a long time. Equally important,as long as the report has not been filled in, the employees cannot perform official travel. Based on the problem above, the proposed solution is creating an information system that can facilitate the treasurer in managing the data of employees and searching the annual reports. Keywords: Offiaical Travel, Official Travel System
APLIKASI PENJADWALAN UJIAN SKRIPSI DAN KERJA PRAKTEK Ilham Wahit Ambo; Lillyan Hadjaratie; Roviana H. Dai
Diffusion: Journal of Systems and Information Technology Vol 1, No 2 (2021): July 2021
Publisher : Gorontalo State University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37031/diffusion.v1i2.11505

Abstract

This research is conducted due to the constraints that are often found in organizing the thesis defense and practical work schedules at the departement of informatics Engineering, Faculty of Engineering, State University of Gorontalo. The constraints are in the form of frequent delays in scheduling because the admin has to check the room beforehand, the lecturers' absence, and the time to prevent conflicts in scheduling the research method is a prototype. The research result is an application in scheduling the thesis defense and practical work, which will help organize the thesis defense and practical work schedules in addition, the admin is also able to easilydetermine both schedules in the Departement of Informatics Engineering, Faculty of Engineering, State University of Gorontalo.Keywords: Scheduling Application, Thesis, practical work
SISTEM INFORMASI INVENTARISASI ASET DAERAH BERBASIS WEB DI KABUPATEN BONE BOLANGO Moh. Rizwahyudin Tantawi; Lillyan Hadjaratie; Roviana H. Dai
Diffusion: Journal of Systems and Information Technology Vol 1, No 2 (2021): July 2021
Publisher : Gorontalo State University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37031/diffusion.v1i2.11486

Abstract

This present study is motivated by a problem experienced by supervisors in processing data where they remain applying Microsoft Excel so that it is eventually time-consuming and leading to frequent data duplication. In addition, the data storage process is still in the form of document or archive thus, it delays the search process over certain data, and it is vulnerable to be lost or corrupted. The study is classified as a descriptive study which uses prototype method for system development. The study's result is a Web-based Regional Asset Inventory Information System which is helpful in the regional asset inventory process. Additionally, the system can help prepare and register data so that it benefits Bone Bolango District administration in relation to the regional asset inventory process. Keywords: Asset Inventory, Regional Asset Inventory Information System of Bone Bolango District, Prototype
GAME VISUAL NOVEL EDUKASI KONSEP PERTEMANAN MENGGUNAKAN METODE MULTIMEDIA DEVELOPMENT LIFE CYCLE Muhammad Pasca Rizcky Reformasi; roviana H. Dai; Mohammad Syafri Tuloli
Diffusion: Journal of Systems and Information Technology Vol 1, No 2 (2021): July 2021
Publisher : Gorontalo State University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37031/diffusion.v1i2.9991

Abstract

Perkembangan game saat ini sangat pesat dengan berbagai genre game termasuk game Visual Novel yang menampilkan narasi dan teks dialog dalam sebuah kotak dengan gambar karakter dan latar belakang. Namun perkembangan game menuai banyak sorotan karena konten-konten yang ditampilkan tidak sesuai norma. Oleh karena itu perlu mendesain game edukasi yang dapat memberikan contoh keteladanan sikap dan perilaku kepada pengguna game dalam kehidupan pertemanan. Penelitian ini bertujuan untuk mendesain game Visual Novel (VN) edukasi konsep pertemanan dan untuk mengetahui kelayakan game guna membantu program gerakan Penguatan Pendidikan Karakter. Metode yang digunakan adalah metode Multimedia Development Life Cycle (MDLC) dengan enam tahapan yaitu: konsep (concept), perancangan (desain), pengumpulan bahan (material collecting), pembuatan (assembly), pengujian (testing), dan distribusi (distribution), dengan menggunakan perangkat : photoshop/coreldraw, RPG Maker MV dan Celtx. Hasil penelitian dapat didesain game Visual Novel edukasi konsep pertemanan dengan judul “Semangat Juang Gasgus Friends”, menggunakan sistem operasi windows. Hasil penilaian kelayakan oleh ahli media 126.5 (81.09%), ahli materi nilai-nilai edukasi 176.5 (81.71%) dan materi pertemanan 79.5 (82.81%). Secara keseluruhan jumlah nilai validasi ahli rata-rata 127.5 atau 81.87 % dengan interpretasi sangat layak.  Berdasarkan hasil penelitian dapat disimpulkan bahwa game Visual Novel (VN) “Semangat Juang Gasgus Friends” sangat layak sebagai game edukasi konsep pertemanan.
Rancang Bangun Sistem Pengelolaan Administrasi Kemahasiswaan Hidayat Chandra; Tajuddin Abdillah; Roviana H. Dai
Diffusion: Journal of Systems and Information Technology Vol 1, No 2 (2021): July 2021
Publisher : Gorontalo State University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37031/diffusion.v1i2.9904

Abstract

This research is motivated by the obstacles that are often experienced by student administration at the Faculty of Engineering, State University of Gorontalo. The obstacles that are often experienced, including the management of student administration letters, have not been optimal yet, there is no information regarding the process of the management of letters to students, and the making of reports is running slowly. The method used in this research is the prototype method. The research finding is in the form of a student administration management system that can facilitate the process of managing and making student administration reports. In addition, this student administration management system makes the students can easily find out the progress of student administration management in the Faculty of Engineering, State University of Gorontalo