International Journal of Industrial Research and Applied Engineering
Vol 3, No 2 (2018)

Game Popularity Tracking System

Joseph Alexander Budiarto (Universitas Kristen Petra)



Article Info

Publish Date
10 Dec 2018

Abstract

The purpose of this research is to develop a game popularity tracking system that can generate popularity values once every 24 hours using daily data from Google Analytics. Within the scope of this project, game popularity is defined as the fact that the quality of a certain game is liked by many people. There are 5 metrics that can be used to calculate game popularity: users count, unique page views (UPV), average time on page (ATP), the difference of unique page views, and average time on page from the day before. To generate the popularity values daily, the combination of weighted average, exponential moving average, and exponential smoothing algorithm are used. The final result of this project is a service that can run automatically and also provides an HTTP API that could fetch popularity values of games from gaming sites, sending the data in XML format for other services to use when needed. The service is built using Node.JS and other in-trend technologies such as Google Analytics API v4, OAuth 2.0, Express.JS, etc.

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Journal Info

Abbrev

jirae

Publisher

Subject

Computer Science & IT Control & Systems Engineering Electrical & Electronics Engineering Industrial & Manufacturing Engineering Mechanical Engineering

Description

JIRAE is a peer-reviewed international journal providing a medium for the academic and industrial community to share cutting-edge research and development in various aspects of industrial technology and applied engineering. The objectives are: to encourage research work in the field of industrial ...