ALSINATUNA
Vol 5 No 1 (2019): December 2019

Istikhdām Kahoot Kawasilah Ta’līmiyah Tafa’uliyah bi Al-Arabiyyah

Erma Febriani (UMY)



Article Info

Publish Date
16 May 2020

Abstract

This study aims to determine students' perceptions of the use kahoot as an interactive learning media in Arabic in increasing motivation to learn Arabic. The approach used is descriptive quantitative. The subject of this study was a total of 40 students. Data collection techniques are carried out by observation, questionnaire, interview and documentation. Data analysis techniques were carried out using statistical product and service solution (SPSS) technique version 20.00. The use of kahoot as an interactive learning media in Arabic is the focus of the study. The findings of this study indicate that learning using kahoot media is very interesting with a percentage of 82.50%, students get positive things with a percentage of 62.50% strongly agree and 37.50% agree, kahoot media fosters student motivation in learning Arabic with a percentage of 52, 50% agree, 40.00% strongly agree, kahoot makes learning more interactive with a percentage of 40% female students agree, 40% of children strongly agree. Thus it can be concluded that the use of kahoot can foster student motivation and make Arabic learning more interactive.

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Journal Info

Abbrev

alsinatuna

Publisher

Subject

Religion Languange, Linguistic, Communication & Media

Description

ALSINATUNA : ISSN 2477-5371 (Print) dan ISSN 2503-2690 [online] ALSINATUNA: is a scientific journal in Arabic and English containing current and contemporary issues related to Arabic linguistics and teaching, at Middle school and Higher education level. It is published by Arabic Education ...