Infotech: Journal of Technology Information
Vol 5, No 1 (2019): JUNI

PERANCANGAN DAN IMPLEMENTASI GAME SIMULASI UNTUK MENGETAHUI NEUROTISME BERDASARKAN INTERNATIONAL PERSONALITY ITEM POOL

Satria, Thomas Galih (Unknown)
Panggabean, Francisco Maruli (Unknown)
Sudarma, Hantze (Unknown)



Article Info

Publish Date
25 Mar 2020

Abstract

The game or game is an interactive activity that can quickly provide feedback between players and the system. Players can learn through discovery, practice, and feedback rather than absorb information so that it is easier to transfer the knowledge they gain from playing experience to the real world of work. The International Personality Item Pool - Neuroticism, Extraversion & Openness (IPIP-NEO) is a personality test based on the Big Five Personality theory in which the test takes the form of a questionnaire. The purpose of this research is to design an alternative media in using IPIP-NEO especially the neuroticism part in a simulation game. The problem raised was that IPIP-NEO's personality test was a questionnaire that did not provide a situation description of the questions asked to respondents. Based on existing problems, data collection in the form of literature studies, questionnaires, and interviews with experts, can be made the need for making games. The game results are then evaluated using a questionnaire aimed at samples from Non Probability Purposive Sampling. Based on the evaluation results from the questionnaire, NeuroTest gets 76% of users who feel that the results of the game provide the right depiction for themselves.

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Journal Info

Abbrev

infoteh

Publisher

Subject

Computer Science & IT

Description

Jurnal Infotech adalah jurnal ilmiah yang berisi hasil penelitian yang ditulis oleh dosen, peneliti dan praktisi. Jurnal ini diharapkan untuk mengembangkan penelitian dan memberikan kontribusi yang berarti untuk meningkatkan sumber daya penelitian di bidang Teknologi Informasi dan Ilmu Komputer. ...