TELKOMNIKA (Telecommunication Computing Electronics and Control)
Vol 16, No 3: June 2018

Perfecting A Video Game with Game Metrics

Junaidi Junaidi (STMIK Raharja)
Andy Julianto (Bina Nusantara university)
Nizirwan Anwar (Esa Unggul university)
Safrizal Safrizal (Bina Nusantara University)
Harco Leslie Hendric Spits Warnars (Bina Nusantara University)
Kiyota Hashimoto (Prince Songkla university, Thailand)



Article Info

Publish Date
01 Jun 2018

Abstract

A state of a perfect video game is what developers has been seeking for their product developments, to achieve the selected state, several standards and methods needs to be applied. These standards and methods are special: they are both verifiable and quantifiable, to make their action and end goal a clear one, the terms for this standards and methods are called ‘game metrics’ and we decided that this is a must-have tool or method to be implanted in a development of a game because it will boost your standards rapidly and will be able to tell you about your own progress of the development.

Copyrights © 2018






Journal Info

Abbrev

TELKOMNIKA

Publisher

Subject

Computer Science & IT

Description

Submitted papers are evaluated by anonymous referees by single blind peer review for contribution, originality, relevance, and presentation. The Editor shall inform you of the results of the review as soon as possible, hopefully in 10 weeks. Please notice that because of the great number of ...