TELKOMNIKA (Telecommunication Computing Electronics and Control)
Vol 16, No 5: October 2018

Detection Hand Motion on Virtual Reality Mathematics Game with Accelerometer and Flex Sensors

Erdhi Widyarto Nugroho (Soegijapranata Catholic University)
T. Brenda Chandrawati (Soegijapranata Catholic University)



Article Info

Publish Date
01 Oct 2018

Abstract

Montessori method is a learning method using props. One of the developments props is to use the game as a medium of learning. The examples Game media as learning is the use of Virtual Reality or VR Technology. By using the VR, players will be brought into the virtual world as if the player is in the real world. The weakness of the VR game is the limited interaction with the outside world. Interaction uses only buttons and joysticks. In this paper we use Flex sensor and accelerometer sensor to detect hand movements for VR mathematic game. The result is VR games are more interactive and interesting with hand motion.

Copyrights © 2018






Journal Info

Abbrev

TELKOMNIKA

Publisher

Subject

Computer Science & IT

Description

Submitted papers are evaluated by anonymous referees by single blind peer review for contribution, originality, relevance, and presentation. The Editor shall inform you of the results of the review as soon as possible, hopefully in 10 weeks. Please notice that because of the great number of ...