TELKOMNIKA (Telecommunication Computing Electronics and Control)
Vol 13, No 3: September 2015

A Congestion Control Algorithm Based on Queuing Game for Space Information Network

Chao Guo (University of Science and Technology Beijing)
Haitao Xu (University of Science and Technology Beijing)
Guocai Jia (University of Science and Technology Beijing)
Zhiyong Yao (University of Science and Technology Beijing)



Article Info

Publish Date
01 Sep 2015

Abstract

In space information network, the long delay and high link error rate are the most different characteristics from the traditional ground network. Based on the queuing game theory, a novel congestion control is proposed in this paper. It assumes that the users pay an admission fee for entering the queue, and then cost during the waiting time, at last they obtain a benefit from the node when they are serviced completely. This paper not only designs a variable admission fee in order that the proposed algorithm is more suitable for the space environment, but also considers the ending profits of the game which is described by a discount rate. The simulation result shows the proposed algorithm improve the network performance.

Copyrights © 2015






Journal Info

Abbrev

TELKOMNIKA

Publisher

Subject

Computer Science & IT

Description

Submitted papers are evaluated by anonymous referees by single blind peer review for contribution, originality, relevance, and presentation. The Editor shall inform you of the results of the review as soon as possible, hopefully in 10 weeks. Please notice that because of the great number of ...