JISKa (Jurnal Informatika Sunan Kalijaga)
Vol. 5 No. 3 (2020): November 2020

Komparasi Kinerja Algoritma BFS, Dijkstra, Greedy BFS, dan A* dalam Melakukan Pathfinding

Nadila Sugianti (Unknown)
Ainatul Mardhiyah (Unknown)
Nurma Romihim Fadilah (Unknown)



Article Info

Publish Date
10 Nov 2020

Abstract

Pathfinding is a computational process in finding the best route between two points or nodes to find the shortest path. This method has many algorithms that can be applied in various fields. In carrying out the pathfinding, speed and distance are considered as important. Through the test diagram, this paper illustrates the execution steps related to the pathfinding algorithm which includes BFS, Dijkstra, Greedy BFS, and A * for comparison. From several studies, the authors identified that execution time and mileage can be used optimally in the comparison process. Input variables as well as media used are 2-dimensional grids and heuristic function calculations. The analogy is carried out on a unity platform with the C# programming language, producing A * as a more flexible pathfinding algorithm to be implemented in various domains.

Copyrights © 2020






Journal Info

Abbrev

JISKA

Publisher

Subject

Computer Science & IT Electrical & Electronics Engineering Library & Information Science

Description

JISKa (Jurnal Informatika Sunan Kalijaga) adalah jurnal yang mencoba untuk mempelajari dan mengembangkan konsep Integrasi dan Interkoneksi Agama dan Informatika yang diterbitkan oleh Departemen Teknik Informasi UIN Sunan Kalijaga Yogyakarta. JISKa menyediakan forum bagi para dosen, peneliti, ...