Jurnal Ilmu Komputer dan Sistem Komputer Terapan (JIKSTRA)
Vol. 2 No. 2 (2020): Edisi Oktober

Penerapan Logika Fuzzy Logic pada Enemy AI Game Horor 3D The Gate Of Nightmare Menggunakan Aplikasi Unity3d: Array

Hafizh, Faisal (Unknown)
Maulita, Yani (Unknown)
Khair, Husnul (Unknown)



Article Info

Publish Date
16 Apr 2021

Abstract

Artificial Intelligence is a part of computer science that is made so that machines (computers) can do work as well as what humans do. The Unity 3D application is a game engine which is a software for processing images, graphics, sound, input, etc. which is intended to create a game, although not always for games. Nowadays, games have developed a lot according to traditions and times. Therefore, there are a lot of unattractive game designs because the AI is not responsive and feels stiff, and requires the Fuzzy Logic Method. Fuzzy Logic is a problemsolving control system methodology that is suitable for implementation in systems, ranging from simple systems, small systems, embedded systems, PC networks, multi-channel or workstation based data acquisition, and control systems.

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Journal Info

Abbrev

Jikstra

Publisher

Subject

Computer Science & IT

Description

A journal managed by the Informatics Engineering and Information Systems study program at Universitas Harapan Medan (UNHAR), this journal discusses science in the field of Informatics and information systems, as a forum for expressing research results both conceptually and technically related to ...