JURNAL MEDIA INFORMATIKA BUDIDARMA
Vol 4, No 1 (2020): Januari 2020

Aplikasi Pembelajaran Interaktif Augmented Reality Tata Surya Sekolah Dasar Menggunakan Metode Marker Based Tracking

Ismi Naili Qurrotul Aini (Universitas Nasional, Jakarta)
Agung Triayudi (Universitas Nasional, Jakarta)
Ira Diana Sholihati (Universitas Nasional, Jakarta)



Article Info

Publish Date
29 Jan 2020

Abstract

Along with the times, the learning media also continues to grow. In solar system subjects usually, the media is used is books, where students can only see 2D forms. The purpose of this research is to build an application that can create a 3D object accompanied by an explanation, so as to make learning more interactive and easily understood using Augmented Reality (AR) technology. In previous journals, a solar system learning application has been made using AR technology, and this research will be developed by creating a quiz menu and true or false to find out how far students understand the material being taught. To ensure the application runs well, testing images, distance and angle markers, application features, and questionnaires using a black box. Marker test results can be distinguished well, markers can be detected well at a distance of 30-90 cm with an angle of 45ᴼ-90ᴼ, then questionnaires to 10 elementary school students related to this application 100% like the solar system AR application as a learning medium.

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Journal Info

Abbrev

mib

Publisher

Subject

Computer Science & IT Control & Systems Engineering Electrical & Electronics Engineering

Description

Decission Support System, Expert System, Informatics tecnique, Information System, Cryptography, Networking, Security, Computer Science, Image Processing, Artificial Inteligence, Steganography etc (related to informatics and computer ...