Jurnal Tekinkom (Teknik Informasi dan Komputer)
Vol 4 No 2 (2021)

PERANCANGAN FILM ANIMASI DONGENG SEBAGAI MEDIA EDUKASI ANAK PAUD

Irfan Fakhrurozi (Politeknik Piksi Ganesha)
Zulham Nur Fajar (Politeknik Piksi Ganesha)
Rini Trisnawati (Politeknik Piksi Ganesha)



Article Info

Publish Date
30 Dec 2021

Abstract

Animation itself can be a medium for educating children as well as entertaining, although in the majority of animations it is still considered as instant entertainment, but often children are inspired and then imitate the behavior of the characters in the films they have just seen. Even for some circles, animation has become memorable and remembered for years. This is the motivation of the author to design an animations, as well as deliver works containing moral messages that can later be remembered by new generations. The animation itself is designed through several stages, such as script writing, storyboarding, keyframe drawing, animation refinement (inbetween), and voice-over to complete the film's elements. After the animation becomes a complete video, the animation is published through various media, which one of them is Youtube channel.

Copyrights © 2021






Journal Info

Abbrev

Tekinkom

Publisher

Subject

Computer Science & IT

Description

Jurnal TEKINKOM merupakan jurnal yang dimaksudkan sebagai media terbitan kajian ilmiah hasil penelitian, pemikiran dan kajian analisis-kritis mengenai isu Ilmu - ilmu komputer dan sistem informasi, seperti : Pemrograman Jaringan, Jaringan Komputer, Teknik Komputer, Ilmu Komputer/Informatika, Sistem ...