Melek IT: Information Technology Journal
Vol. 1 No. 2 (2015): Melek IT : Information Technology Journal

Perbaikan Model Kebergunaan Pada Aplikasi Perangkat Bergerak Dengan Menambahkan Atribut Gejala Buruk

Cahya Bagus Sanjaya (Unknown)
Daniel Siahaan (Unknown)



Article Info

Publish Date
31 Dec 2015

Abstract

Usability is a very important aspect and one of the key factors for the successful mobile application. Usability is an attribute to define the quality of user interface and the quality of interaction between user and application. Models to measure the usability of desktop application can not directly be used for mobile applications because of the differences between the characteristics of desktop applications and mobile applications. Previous research developed a model to measure usability on a mobile application. Somehow, it lacks recommendations for new user interface usability evaluation of the mobile application that is being measured and there is no weighting for each attribute. This study combines qualitative primary data taken from questionnaires and quantitative secondary data taken from the activity logs application (Bad Symptoms) when user run mobile application. Weighting for each attribute is done by an expert of mobile applications. Analytical Hierarchy Process (AHP) Method is used to analyze experimental data. Result from this research is a novel model to measure usability for mobile application that have a weight to each usability attributes and provides recommendation for improvement of existing user interfaces.

Copyrights © 2015






Journal Info

Abbrev

melekit

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management Electrical & Electronics Engineering Engineering Industrial & Manufacturing Engineering

Description

The Journal invites original articles and not simultaneously submitted to another journal or conference. The whole spectrum of Information Technology is welcome, which includes, but is not limited to Information System in Application, Machine Learning & Soft Computing, Multimedia & Game Technology, ...