Jurnal Pengembangan Sistem Informasi dan Informatika
Vol. 1 No. 4 (2020): Jurnal Pengembangan Sistem Informasi & Informatika

Penerapan AI Melalui Pendekatan Heuristik Semilaritas Pada Game Edukasi Anak Usia Dini

Rendy Jemi Sahputra (Universitas Bina Darma)
Ari Muzakir (Universitas Bina Darma)



Article Info

Publish Date
23 Nov 2021

Abstract

Game is one of the rapidly growing industries in everyday life. Currently the game is very popular in all circles, both among children, teenagers and adults. However, there are still many games that only prioritize addictive elements and ignore educational elements. Therefore, here the author will build a game that has an educational element as a learning medium. This study will apply AI to an early childhood educational game through a heuristic semilarity approach to the habits of early childhood in answering questions such as equating in everyday life. This research will produce a game that can improve intelligence, creativity and memory at an early age such as guessing pictures, counting and arranging words randomly.

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Journal Info

Abbrev

jpsii

Publisher

Subject

Computer Science & IT Social Sciences

Description

Jurnal Pengembangan Sistem Informasi dan Informatika (Jurnal-PSII) is a media for lecturers and students to publish research results dedicated to all aspects of the latest outstanding developments in the field of information systems and informatics. Areas of research include, but are not limited to ...