DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar
Vol 4, No 4 (2021): Desember

Dampak Bermain Game Online bagi Peserta Didik Sekolah Dasar

Muhamad Rendi Septianto (PGRI Semarang University)
Suyitno Suyitno (PGRI Semarang University)
Moh. Aniq Khairul Basyar (PGRI Semarang University)



Article Info

Publish Date
28 Dec 2021

Abstract

The purpose of this study was to determine the impacts of playing online games for elementary school students, especially on the negative impacts. This research is qualitative research. The approach used in this study is a library research approach and secondary source data. The source of this research is based on scientific journals. The research subjects are from several journals or articles and thesis. In this study, researchers used literature data collection techniques and documentation methods. Based on the results of the analysis and study of the literature, which amounted to six articles, it can be concluded that learning is the most affected by playing online games with a percentage of 30.7%. On average, students are more interested in playing online games than in learning. The impact of playing online games that causes students to become addicted is 23.07%. The impact of playing online games on social has a percentage of 15.3%. The impact on the character of students has a percentage of 15.3%. The impact of playing online games on health has a percentage of 7.7%. And the impact of playing online games on lifestyle is 7.7%.

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Journal Info

Abbrev

dikdas

Publisher

Subject

Description

DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar dikelola dengan proses peer review dan open acces. memiliki p-ISSN: 2620-5246 dan e-ISSN: 2620-6307. Terbit dua kali dalam setahun, bulan April dan September. Dipublikasikan oleh STKIP Andi Matappa Pangkep. DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar ...