Procurement of this research is intended to explore the development and use of AndroidBased Mobile Learning Media in accounting compartments for class XI accounting in SMK Negri 10 Surabaya. The method of this research is research and development through 4D development methods consisting of four levels: definition, design, development, and dissemination. The equipment used is an extra review sheet, expert verification leaves, and student questionnaire. The final result of the expert verification of the document is 89%. On average, all achieved verification results were 86.46% of the "very executable" category. As a result of a limited survey of student responses to mobile learning media, the average overall percentage of the "very understanding" category was 96.83%. From these results, can conclude that the developed Android-based mobile learning media is "very suitable" to use in the learning process.
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