Journal Information System Development
Vol 4, No 1 (2019): Journal Information System Development (ISD)

Metode Pengacakan Algoritma Fisher Yates Pada Game Edukasi Pengenalan Kosakata Bahasa Inggris

Romanus Damanik (Fakultas Ilmu Komputer Universitas Katolik Santo Thomas SU)



Article Info

Publish Date
01 Jan 2019

Abstract

English is a universal language that is important and has a big role in the world of gaming. Therefore, in order to make children learn English in activities they like. An educational game was made, educational games were built aiming to improve children's ability in terms of English. This game is also designed based on Android so that it makes it easier for players to access games without the need for an internet network to play. In programming, this game implements Fisher Yates algorithm to do the randomization process in the game. The Fisher Yates algorithm is an algorithm for generating a random permutation from a finite set, in other words to randomize a set. This game is played by a player, to complete each level of the game, with the higher level of the game will also increase the level of difficulty. Using a database with SQLite to store player names, questions and levels that have been achieved.

Copyrights © 2019






Journal Info

Abbrev

isd

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management Engineering

Description

Jurnal Information System Development (ISD) hadir sebagai wadah bagi para Akademisi, Developer, Peneliti, dan Ilmuwan yang hendak menyumbangkan karya ilmiahnya bagi dunia ilmu pengetahuan di bidang Sistem Informasi. Jurnal yang diterbitkan oleh Prodi Sistem Informasi Universitas Pelita Harapan ini ...