Jurnal Teknologi dan Sistem Komputer
Volume 10, Issue 2, Year 2022 (April 2022)

Computer vision for sports

Adriyendi, Adriyendi (Unknown)



Article Info

Publish Date
30 Apr 2022

Abstract

We explore theories and applications of Computer Vision (CV) in sports. We use the method proposed included: object, research question, search process, inclusion and exclusion, quality assessment, data collection, data analysis, and characteristics of the article. We review it based on problem, methods, interpretation, finding, and future work. We analyze it based on categories: recognition, motion, detection, classification, identification, and automation. Process CV in sports included computing technology, capture motion, multi-scenarios, application of statistical sports, output prediction, object measurement, performance, and object adjudication. We found that Machine Learning (ML) and Deep Learning (DL) were widely used on CV in sports. DL approach has more advantages than the ML approach because the DL approach is supported by high-performance computing and high-quality image datasets. The implication of this research is an artificial feature-based, multi-scenarios, syntaxis method, rapid prototype, indoor localization, and gaze method as big challenge and new potential research for CV in sports. 

Copyrights © 2022






Journal Info

Abbrev

JTSISKOM

Publisher

Subject

Computer Science & IT Electrical & Electronics Engineering

Description

Jurnal Teknologi dan Sistem Komputer (JTSiskom, e-ISSN: 2338-0403) adalah terbitan berkala online nasional yang diterbitkan oleh Departemen Teknik Sistem Komputer, Universitas Diponegoro, Indonesia. JTSiskom menyediakan media untuk mendiseminasikan hasil-hasil penelitian, pengembangan dan ...