Abstrak. Tujuan pengabdian ini ialah memberikan pelatihan tentang AR (Augmented Reality) model PBL (Problem Based Learning) kepada MGMP guru IPA Kota Semarang, Indonesia. Pembekalan dan pelatihan dilakukan melalui Webinar pada dalam bentuk pelatihan AR model PBL pada pembelajaran IPA secara daring. Metode yang digunakan dalam kegiatan pengabdian ini adalah pemaparan materi oleh pengabdi, diskusi berupa tanya jawab, pendampingan pelatihan, mendemonstrasikan dan praktik secara langsung via Zoom Meeting penggunaan AR model PBL. Hasil kegiatan pengabdian tersebut yaitu, dapat meningkatkan pemahaman tentang pemanfaatan AR model PBL. Peserta memiliki respon positif terhadap aspek materi, penyajian, bahasa, dan praktik yang difasilitasi oleh tim pengabdi. Berdasarkan pengelompokan dari hasil respons peserta kepada angket yang telah diberikan diperoleh rataan respons peserta terhadap pelaksanaan pelatihan sebesar 37,22. Skor tersebut mengandung arti bahwa peserta menyatakan bahwa kegiatan telah berlangsung dengan baik. Abstract. The purpose of this community service is to provide training on AR (Augmented Reality) PBL (Problem Based Learning) model to science teachers in Semarang, Indonesia. The debriefing and training were carried out through webinars in the form of AR training on the PBL model in online science learning. The method used in this community service activity is the presentation of material by the community service team, discussions in the form of questions and answers, training assistance, demonstrations and direct practice via Zoom Meetings using the AR PBL model. The result of this community service activity can increase understanding of the use of AR PBL model. Participants had a positive response to the material, presentation, language, and practice aspects that were facilitated by the community service team. Based on the grouping of the results of the responses of participants to the questionnaires that have been given, the average response of participants to the implementation of the training is 37.22. The score implies that the participants stated that the activity had been going well.
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