Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control
Vol. 7, No. 3, August 2022

Javanese Character Recognition Based on K-Nearest Neighbor and Linear Binary Pattern Features

Susanto, Ajib (Unknown)
Mulyono, Ibnu Utomo Wahyu (Unknown)
Sari, Christy Atika (Unknown)
Rachmawanto, Eko Hari (Unknown)
Ali, Rabei Raad (Unknown)



Article Info

Publish Date
29 Sep 2022

Abstract

Javanese script (Hanacaraka) is one of the cultures owned by Indonesia. Javanese script is found in temples, inscriptions, cultural and prehistoric sites, ancient Javanese manuscripts, Gulden series banknotes, street signage, and palace documents. Javanese script has a form with an article, and the use of reading above the script is a factor that affects the character detection process. Punctuation marks, clothing, Swara script, vowels, and consonants are parts of the script that are often found in Javanetest scripts. Preserving Javanese script in the digital era, of course, must use technology that can support the digitization of Javanese script through the script detection process. The concept of script image is the image of Javanese script in ancient manuscripts. The process of character detection using certain techniques can be carried out to extract characters so that they can be read. Detection of Javanese characters can be found by finding a testing image. Here, we had been used 10 words images consisting of 3 to 5 syllables with the vowel aiu. Dataset process by Linear Binary Pattern (LBP) feature extraction, which is used to characterize images and describe image textures locally. LBP has been used in r=4 and preprocessing is also done by thresholding with d=0.3. This process can be done using the K-Nearest Neighbor algorithm. In 10 datasets of Javanese script words, an average accuracy value of 90.5% was obtained. The accuracy value of 100% is the highest and 50% is the lowest.

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Journal Info

Abbrev

kinetik

Publisher

Subject

Computer Science & IT Control & Systems Engineering Electrical & Electronics Engineering Energy Engineering

Description

Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control was published by Universitas Muhammadiyah Malang. journal is open access journal in the field of Informatics and Electrical Engineering. This journal is available for researchers who want to improve ...