Journal of English Language Teaching
Vol 11, No 3 (2022)

The Effect of Jeopardy Game on Vocabulary Mastery in Eleventh Grade at SMAN1 Kamang Magek

Tasya Lavinska Agustin (Universitas Negeri Padang)
Yetti Zainil (Universitas Negeri Padang)



Article Info

Publish Date
05 Sep 2022

Abstract

A quasi-experimental research was employed in this research. The objective of this research was aimed to determine the effect of the Jeopardy game on vocabulary mastery in eleventh grade at SMAN1 Kamang Magek. The SMAN1 Kamang Magek students in the eleventh-grade comprised the research's sample. The experimental class comprised of 23 students from XI MIPA 1. However, the control class comprised of 25 students from XI IPS 2. The pre-test and post-test parts of the vocabulary test that was obtained in this research were separated. 30 multiple-choice questions were used to build the instruments. According to data analysis using the Paired Sample T-Test, the experimental class's mean pre-test score was 19.96, while its mean post-test score was 60.26. It was undeniable that Jeopardy is used to instruct students perform better than those who are taught using non-Jeopardy. The research's null hypothesis (H0) is rejected since the data show that the 2-tailed significance value is less than 0.05 (0.05). The first hypothesis (Ha) is therefore accepted, and it is asserted that the Jeopardy game is effective in terms of vocabulary mastery.

Copyrights © 2022






Journal Info

Abbrev

jelt

Publisher

Subject

Languange, Linguistic, Communication & Media

Description

Journal of English Language Teaching is a journal published by English Language Teaching Study Program of FBS Universitas Negeri Padang. This journal is published three times a year (March, June, and September). The main purpose of this journal is to advance and foster English Language Teaching or ...