This research is motivated by the lack of use of learning media in teaching and learning activities. This study aims to develop an interesting learning media by utilizing technological tools. This research uses research and development research and development (R & D) methods. The resulting media is an interactive multimedia-based e-book. This research was conducted at SDN 2 Bayah Barat with the research subject, namely the fourth grade students, totaling 28 people. The researcher uses a research method that refers to the Borg and Gall development model that has been modified by Sugiyono. The procedure used by the researcher is, only 6 stages. To test the feasibility of the media developed by the researchers, the researchers first validated it with a team of media experts, material experts, and linguists. Based on the results of data analysis from the 6 validators, the interactive multimedia-based e-book media developed by the researcher is included in the "Very Eligible" category with an average percentage value of 84.37% while the results of the analysis of student response data get an average value with a percentage of 82.04% and categorized "Very Good. So it can be concluded that this interactive multimedia-based e-book learning media is very feasible and can be used.
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