DeKaVe
Vol 3, No 5 (2013): DeKaVe Vol. 03 No. 05 2013 Januari - Juni 2013

WACANA HIPERREALITAS DALAM FILM BERGENRE FANTASI

Arwin Purnama Jati (Unknown)



Article Info

Publish Date
01 Jan 2013

Abstract

Global culture and industrial society have been raise production and consumption habits. Thediscourse is related to the role of media as a culture-mass product. Film with fantasy genre is part ofculture-mass product which has influenced the society significantly. Media is formed by narration andvisual signs which creates social habits pattern. Fantasy films as itself reconstruct the audience's mind,accommodate idea and imagination oflife and its social relations.As it is formed in mind of the audience, imagination represents the need of "new-world" realitiesthat is virtual means, which is produced as a consequence of digital revolution and technology productthat are both related to the necessity of production. In this case, there is continuity production of visualsigns, therefore treats to the rise of"hiperreality" by its product, that isfantasy:film as a discourse.Keywords: Hyperreality, Film, Virtual, Fantasy

Copyrights © 2013






Journal Info

Abbrev

dkv

Publisher

Subject

Arts Humanities

Description

Jurnal "dekave" diterbitkan oleh Program studi Desain Komunikasi Visual Fakultas Seni Rupa FSR, Institut Seni Indonesia Yogyakarta sebagai media publikasi ilmiah berupa karya penelitian maupun rancangan dalam bidang komunikasi visual, yang mencakup: bahasa rupa, budaya visual, desain grafis, multi ...