DeKaVe
Vol 3, No 5 (2013): DeKaVe Vol. 03 No. 05 2013 Januari - Juni 2013

PERANCANGAN GAME "YUK, SUKSES UN!" SEBAGAI MEDIA PEMBELAJARAN PARA SISWA DALAM PERANGKAT SMARTPHONE

Godham Eko Saputro (Unknown)



Article Info

Publish Date
01 Jan 2013

Abstract

Games are entertainment media with the highest growth among other smartphone features suchas music, Tv, and movies. Besides having a huge potential in the field of economic and entertainment, thegame also has the potentia/field of instructional media. The students assume the National Examinationas a fear factor can utilize the smartphone as a learning medium, especially students who come from ruralareas who have difficulty in accessing the textbook exercises.By utilizing the game functions as a medium of learning the game design " Yuk, UNSuccess! " In the android operating system which includes a question bank content package, asummary of the material, the lattice, and the discussion of the UN is expected to increase the graduationrate of students nationallyKeywords: Game, Medium of/earning, Android.

Copyrights © 2013






Journal Info

Abbrev

dkv

Publisher

Subject

Arts Humanities

Description

Jurnal "dekave" diterbitkan oleh Program studi Desain Komunikasi Visual Fakultas Seni Rupa FSR, Institut Seni Indonesia Yogyakarta sebagai media publikasi ilmiah berupa karya penelitian maupun rancangan dalam bidang komunikasi visual, yang mencakup: bahasa rupa, budaya visual, desain grafis, multi ...