Conference on Management, Business, Innovation, Education and Social Sciences (CoMBInES)
Vol 1 No 1 (2021): Conference on Management, Business, Innovation, Education and Social Sciences (Co

Desaın Character Concept Dengan Menggunakan Bıtmap Graphıc: Case Study Mobıle Legends Bang-Bang

Tony Wibowo (Universitas Internasional Batam)
Darwin Darwin (Universitas Internasional Batam)



Article Info

Publish Date
30 Mar 2021

Abstract

Character art is now commonly found in social media and in our lives. In general, character art is found in entertainment media in the form of video games, and there is also in movies, comics, k-pop fans, and many more. Most character art is created using bitmap graphics using the Adobe Photoshop application. This study uses a qualitative method, by observing the use of bitmap graphics in the character art of a video game with the aim of studying the making of the character art. It can be concluded from this research that the use of bitmap graphics in making character art and other art concepts is still very much needed to produce good art.

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Journal Info

Abbrev

combines

Publisher

Subject

Aerospace Engineering Arts Social Sciences Other

Description

Conference on Management, Business, Innovation, Education and Social Sciences (CoMBInES) Conducting a research is one of the implementations of Three Pillars of Higher Education that has a crucial role for the development of science, technology, and arts as well as for the improvement of the welfare ...