Jurnal Rekayasa Proses dan Industri Terapan
Vol. 1 No. 2 (2023): Mei: Jurnal Rekayasa Proses dan Industri Terapan ( REPIT )

Analisis Penerapan Gamifikasi Pada Pembelajaran Huruf Dan Angka Untuk Anak Usia Dini Berbasis Android

Ilyas Fauzan (Unknown)
Jibril Nadir (Unknown)



Article Info

Publish Date
06 Jun 2023

Abstract

The rapid development of technology today has affected all aspects of human life. During the current industrial revolution 4.0, technology plays an important role in improving the performance and connectivity of many people working in all fields including education (Damayanti et al., 2020). The use of Android by teachers and students in education during the current Covid-19 pandemic has helped a lot in delivering material, information and communication. Apart from being able to use Android to help with work, communicate with other users, use social media and play online games, it can also be used as a learning medium (Wisnumurti, 2020). One interesting method that can be implemented using Android is gamification.

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Journal Info

Abbrev

REPIT

Publisher

Subject

Chemical Engineering, Chemistry & Bioengineering Computer Science & IT

Description

1. Bidang Ilmu Teknologi Industri Pertanian 2. Bidang Ilmu Teknik Kimia 3. Bidang Ilmu Teknik Mesin 4. Bidang Ilmu Teknik Elektro 5. Bidang Ilmu Teknik ...