Jurnal Vicidi
Vol. 8 No. 1 (2018): VICIDI

Membuat Card Game Edukatif Yang Menyesuaikan Keinginan Konsumen

Elissa Ambarwati (Unknown)
Paulina Tjandrawibawa (Unknown)



Article Info

Publish Date
05 Feb 2020

Abstract

Board game and Card game now quite popular, but there’s still some game that can not suit for consumer needs of educative game. This research aims to find out about how to make a educative game dan that consumer liked. For that needs some interview with expert and extreme user that understand about Surabaya culture and Game master. From this research, found out that to make a educative card game, there are a view elements that need to understand before planning on making game is to research the target consumer, Genre game, Game play, also create interfaces that will not bothering the player.

Copyrights © 2018






Journal Info

Abbrev

vicidi

Publisher

Subject

Arts Humanities Social Sciences

Description

Vicidi Journal is published twice a year in June and December by the Visual Communication Design Department of Ciputra University. Vicidi Journal contains the results of research on theory, planning in the creative industry in general, implementation and design management, especially in the field of ...