Jurnal Info Sains : Informatika dan Sains
Vol. 13 No. 02 (2023): Jurnal Info Sains : Informatika dan Sains , Edition September  2023

Video Game Data Synchronization and Preservation using Blockchain

Kristoforus Adi Agung (Informatics Study Program, President University, Indonesia)
Cutifa Safitri (Informatics Study Program, President University, Indonesia)
Andika Candra Jaya (Informatics Study Program, President University, Indonesia)
Rinaldi Aditya Pratama (Visual Communication Design, President University, Indonesia)
A.M. Hermanto Laksana (Visual Communication Design, President University, Indonesia)
Hasanul Fahmi (Information System Study Program, President Univeristy, Indonesia)



Article Info

Publish Date
28 Sep 2023

Abstract

As live-service games proliferate, game availability starts to concern player due to the need to fund the game servers. Game companies had been known to remove games at will, frequently for financial reasons. Players and others are scrambling to figure out how to preserve games and make it available offline. Our goal is to allow synchronization and preservation of game data. We propose using blockchain technology and we are building a game as proof of concept of this proposal. We found that we could preserve and allow synchronization of game data to our blockchain that could be maintained among several players.

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Journal Info

Abbrev

InfoSains

Publisher

Subject

Computer Science & IT

Description

urnal Info Sains : Informatika dan Sains (JIS) discusses science in the field of Informatics and Science, as a forum for expressing results both conceptually and technically related to informatics science. The main topics developed include: Cryptography Steganography Artificial Intelligence ...