Jurnal Info Sains : Informatika dan Sains
Vol. 13 No. 03 (2023): Informatika dan Sains , Edition December 2023

Flutter Framework Mobile Application Development of Gamified Automotive Reseller Team Management

Edmund Johnson (Information Systems Management, BINUS Graduate Program – Master of Information System Management, Bina Nusantara University, Jakarta, Indonesia)
Gunawan Wang (Information Systems Management, BINUS Graduate Program – Master of Information System Management, Bina Nusantara University, Jakarta, Indonesia)



Article Info

Publish Date
30 Dec 2023

Abstract

Expanding company digitalization procedure can be considered a task any company should take into consideration. This also applies to sales and marketing division in a company. Gamification is considered one of various ways to apply digitalization, mainly in sales teams. A gamified model of automotive reseller team management was developed as a solution in order to answer the issue stated above. To aid in applying gamification mechanics into application development, System Development Life Cycle (SDLC) waterfall method was used in this research. In making the gamified system into reality in the form of mobile application, Flutter development was used, considering its versatile cross-platform mobile application environment and ease of development.

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Journal Info

Abbrev

InfoSains

Publisher

Subject

Computer Science & IT

Description

urnal Info Sains : Informatika dan Sains (JIS) discusses science in the field of Informatics and Science, as a forum for expressing results both conceptually and technically related to informatics science. The main topics developed include: Cryptography Steganography Artificial Intelligence ...