JOIN (Jurnal Online Informatika)
Vol 3 No 1 (2018)

Technology Acceptance in Augmented Reality

Dwi Yuniarto (aeu University)
Muhammad Agreindra Helmiawan (STMIK Sumedang)
Esa Firmansyah (aeu University)



Article Info

Publish Date
30 Jun 2018

Abstract

Augmented Reality is now used in many fields, including in terms of helping the learning process. The purpose of this research is to know the effect of interrelated based on Technology Acceptance model, namely Perceived Usefulness, Perceived Easy to Use, Behavioral Intention Use, and Actual System Use on the use of Augmented Reality based card game. This research resulted that hypothesis in this research accepted after going through data analysis process from questionnaire result. A huge interest in the use of Augmented Reality-based games as actual technology as a factor in whether or not the game is accepted. Users, viewed in terms of ease of use and the benefits posed by the game is also very influential on the acceptance of games based on Augmented Reality.

Copyrights © 2018






Journal Info

Abbrev

join

Publisher

Subject

Computer Science & IT

Description

JOIN (Jurnal Online Informatika) is a scientific journal published by the Department of Informatics UIN Sunan Gunung Djati Bandung. This journal contains scientific papers from Academics, Researchers, and Practitioners about research on informatics. JOIN (Jurnal Online Informatika) is published ...