Proceedings Series on Social Sciences & Humanities
Vol. 18 (2024): Proceedings of International Student Conference on Education (ISCE) 2024

The Effectiveness of Puzzle Games as a Learning Media for Teaching Simple Present Tense in a Junior High School

Bremas Aluth Maulidian Syah (Universitas Muhammadiyah Purwokerto)



Article Info

Publish Date
23 Sep 2024

Abstract

This study aims to determine whether there is a significant difference in students’ understanding of the simple present tense between those taught using puzzle games and those who are not. This quasi-experiment involved a sample of 60 eighth-grade students divided into control and experimental groups, each consisting of 30 students. Data were collected from pre-test and post-test scores administered to both groups. After analyzing the data, the researcher found it was not normally distributed, necessitating a non-parametric statistical test, the Mann-Whitney test, for hypothesis testing. The results indicated that the significance of the Mann-Whitney test was greater than 0.05, suggesting no significant difference in the understanding of the simple present tense between students taught with puzzle games and those not. The researcher hypothesizes that the scope of the material, insufficient vocabulary knowledge, and poor understanding of parts of speech may contribute to the ineffectiveness of puzzle games in teaching the simple present tense.

Copyrights © 2024






Journal Info

Abbrev

pssh

Publisher

Subject

Environmental Science Law, Crime, Criminology & Criminal Justice Social Sciences

Description

The Proceedings Series on Social Sciences & Humanities aims to publish proceedings from conferences on the scope: 1. Business, Management & Accounting 2. Social Sciences ...