International Research Journal of Business Studies
Vol. 17 No. 1 (2024): April - July 2024

The Phenomenon of Brand Tribalism in Online Games Business

Lasmy, Lasmy (Unknown)
Mehan, Charu (Unknown)



Article Info

Publish Date
28 Sep 2024

Abstract

This research aims to analyze the influence of telepresence and community factors on brand tribalism and the interest in purchasing virtual items in the online games, especially MMORPG Final Fantasy XIV in Indonesia. The empirical research was a quantitative method and data were collected from 110 respondents through online surveys in the game's Facebook and discord groups, who is the players of online game, MMORPG Final Fantasy XIV in Indonesia. The research model was tested using statistical software, SPSS. Results indicate that telepresence and community factors significantly impact brand tribalism and interest in purchasing virtual items. However, no significant relationship was found between brand tribalism and interest in virtual item purchase. This research fills the gap in previous research, regarding customer behavior in online games and the variables studied such as brand tribalism, telepresence and community factors. Similar research is rarely discussed in previous research.

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Journal Info

Abbrev

jurnalirjbs

Publisher

Subject

Decision Sciences, Operations Research & Management Economics, Econometrics & Finance Social Sciences

Description

International Research Journal of Business Studies (IRJBS) comprises three constructs. The word “International” refers to our mission to provide readers with relevant fields of study and to involve authors in giving their contributions on an international scale. ”Research Journal” refers to ...