Jurnal Ilmu Komputer dan Sistem Komputer Terapan (JIKSTRA)
Vol. 5 No. 2 (2023): Edisi Oktober

Perancangan Aplikasi Virtual Reality Bangun Ruang Dengan Menggunakan Aplikasi Blender Dan Unity 3D

Ardhana, Fahri (Unknown)
Khair, Ummul (Unknown)
Khairani, Mufida (Unknown)



Article Info

Publish Date
27 Feb 2024

Abstract

Virtual Reality (VR) applications have become a technology that has become increasingly popular and developed rapidly in recent years. Virtual Reality allows users to experience and interact with immersive and immersive virtual environments. One interesting use of Virtual Reality is in learning geometric shapes (blocks, cubes and balls). Learning to build space usually only takes the form of pictures which are limited to teaching materials, either books or modules. The Blender and Unity 3D applications can be used in designing virtual reality building applications. Blender is a powerful open source software for 3D modeling and animation.

Copyrights © 2023






Journal Info

Abbrev

Jikstra

Publisher

Subject

Computer Science & IT

Description

A journal managed by the Informatics Engineering and Information Systems study program at Universitas Harapan Medan (UNHAR), this journal discusses science in the field of Informatics and information systems, as a forum for expressing research results both conceptually and technically related to ...