Bit (Fakultas Teknologi Informasi Universitas Budi Luhur)
Vol 21, No 1 (2024): APRIL 2024

Implementation Of Posenet In Semaphore Game For User Body Movement Recognition

Virginia, Baby Aisha Maritza (Universitas Mercu Buana)
Cherid, Anis (Universitas Mercu Buana)



Article Info

Publish Date
30 Apr 2024

Abstract

Currently, semaphore learning is still done manually with instructor guidance, which has limitations in instructor availability and time efficiency. This research aims to create a semaphore game that implements PoseNet to increase the efficiency and interactivity of learning semaphore gestures. Through the application of PoseNet technology, this game aims to recognize the user's body movements in real-time. By identifying 17 key points on the human body, PoseNet enables automatic, real-time detection of semaphore gestures. The system development method and model used is the prototype & MDLC model, and the implementation of the p5.js and ml5.js libraries provides the basis for the integration of PoseNet into the Semaphore game. The results of this research present a semaphore game that implements PoseNet as an innovative solution to improve semaphore gesture learning.

Copyrights © 2024






Journal Info

Abbrev

bit

Publisher

Subject

Computer Science & IT Electrical & Electronics Engineering

Description

JURNAL BIT (Budi Luhur Information Technology) merupakan Jurnal yang diterbitkan oleh Fakultas Teknologi Informasi, Universitas Budi Luhur dengan jadwal publikasi dua kali dalam satu tahun (April dan September). Jurnal BIT bertujuan sebagai media pertukaran informasi, pengetahuan mengenai ...