Bulletin of Social Informatics Theory and Application
Vol. 8 No. 2 (2024)

Analyzing interaction and player experience of game based learning using feature importance based clustering

Alfan, Muhammad Bahauddin (Unknown)
Yuhana, Umi Laili (Unknown)
Herumurti, Darlis (Unknown)



Article Info

Publish Date
08 Dec 2024

Abstract

This study explores the dynamics of the gaming experience and its impact on learning efficiency through digital game-based learning (DGBL). Leveraging the Fingerstroke Level Model-GOMS (FLM-GOMS) for interaction analysis and the In-Game Experience Questionnaire (iGEQ) for player experience assessment, we examine the relationship between game-play mechanics and educational outcomes. Our research incorporates a comprehensive dataset, focusing on 40 features encompassing motivation and efficiency outcomes. Through clustering, we identify distinct player groups exhibiting signif-icant variations in efficiency outcomes and game experiences. We utilized the feature selection technique to identify the crucial features that differentiate groups of students who excel in implementing DGBL from those who do not. Through the Random Forest feature importance method, we have found that FLM-GOMS features and positive player in-game feedback play a pivotal role in determining the effectiveness of DGBL.

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Journal Info

Abbrev

businta

Publisher

Subject

Computer Science & IT Social Sciences

Description

Bulletin of Social Informatics Theory and Application (ISSN 2614-0047) is an interdisciplinary scientific journal for researchers from Computer Science, Informatics, Social Sciences, and Management Sciences to share ideas and opinions, and present original research work on studying the interplay ...