Jurnal Tekinkom (Teknik Informasi dan Komputer)
Vol 7 No 2 (2024)

PENGEMBANGAN PERMAINAN ROLE PLAY GAME UNTUK MENDUKUNG PEMBELAJARAN PERAKITAN PERANGKAT KERAS KOMPUTER

Hernawan, Dicky (Unknown)
Sukirman, Sukirman (Unknown)



Article Info

Publish Date
31 Dec 2024

Abstract

This study aims to develop an innovative educational tool in the form of game with genre RPG (Role Playing Game) to support the learning of computer hardware assembly in vocational high schools (SMK). Utilizing the Multimedia Development Life Cycle (MDLC) method, the development process consists of six stages: conceptualization, design, material collection, component integration, testing, and distribution. The game is designed with map-based missions simulating real-life computer assembly scenarios, using RPG Maker MV as the primary platform. The participants involved in this study consisted of 25 students, including 9 males and 16 females, aged 16–17 years. The instrument used for data collection was the User Experience Questionnaire (UEQ), which employs a questionnaire to evaluate the level of user experience across six variables. Based on the analysis conducted, most variables were categorized as "Excellent," with scores of 2.60 (Attractiveness), 2.50 (Perspicuity), 1.77 (Efficiency), 1.62 (Dependability), 2.50 (Stimulation), and 2.37 (Novelty). Thus, it can be concluded that the developed RPG game can be effectively used to support learning in computer assembly.

Copyrights © 2024






Journal Info

Abbrev

Tekinkom

Publisher

Subject

Computer Science & IT

Description

Jurnal TEKINKOM merupakan jurnal yang dimaksudkan sebagai media terbitan kajian ilmiah hasil penelitian, pemikiran dan kajian analisis-kritis mengenai isu Ilmu - ilmu komputer dan sistem informasi, seperti : Pemrograman Jaringan, Jaringan Komputer, Teknik Komputer, Ilmu Komputer/Informatika, Sistem ...