Jurnal Teknologi dan Sistem Komputer
Volume 3, Nomor 4, Tahun 2015 (Oktober 2015)

Perancangan Aplikasi Pembelajaran “Fruvenimal” Berbasis HTML5

Teddy Satria (Program Studi Sistem Komputer, Universitas Diponegoro)
Adian Fatchur Rochim (Program Studi Sistem Komputer, Universitas Diponegoro)
Ike Pertiwi Windasari (Program Studi Sistem Komputer, Universitas Diponegoro)



Article Info

Publish Date
20 Oct 2015

Abstract

Golden Age is the time when a child's brain's ability to absorb information is very high. All information supplied will influence the child in later. Technology gives an effect on the progress of children. Computer technology can be a fun learning media and interseted for kid. Therefore, Fruvenimal application is developed as a learning media for introducing fruits, vegetables, and animals from the name, shape, sound, and vitamin via multimedia applications. Fruvenimal application is built using Construct 2. Multimedia aplication development used Multimedia Development Life Cycle (MDLC) which consists of six stages: concept, design, collection of material, manufacture, testing, and distribution /evaluation. For application testing method using the black box Test. Results from this study in the form of a multimedia application named Fruvenimal that can run on HTML5 browser. The application can be a learning media to introduce of fruits, vegetables, and animals for people, especially aged <8 so that kid from an early age is able to recognize the diversity of fruits, vegetables, and animals on earth.

Copyrights © 2015






Journal Info

Abbrev

JTSISKOM

Publisher

Subject

Computer Science & IT Electrical & Electronics Engineering

Description

Jurnal Teknologi dan Sistem Komputer (JTSiskom, e-ISSN: 2338-0403) adalah terbitan berkala online nasional yang diterbitkan oleh Departemen Teknik Sistem Komputer, Universitas Diponegoro, Indonesia. JTSiskom menyediakan media untuk mendiseminasikan hasil-hasil penelitian, pengembangan dan ...