JGGAG (Journal of Games, Game Art, and Gamification)
Vol. 3 No. 1 (2018)

Indonesian History Educational Card Game Gamification of the Process of Learning to Increase Interest in History among Children.

Wildan Ali (Bina Nusantara University)
Vera Jenny Basiroen (Bina Nusantara University)
Clara Fang (Bina Nusantara University)



Article Info

Publish Date
19 Oct 2021

Abstract

To spark interest and curiosity in children to make them research more about the subject. The writers also aims to re-tell history in a more visual manner which is more attractive to children as oppose to currently used text heavy history book and to make history more interesting by using an interactive teaching method by using gamification.

Copyrights © 2018






Journal Info

Abbrev

jggag

Publisher

Subject

Arts Computer Science & IT Other

Description

The Journal of Games, Game Art, and Gamification (JGGAG) is a double-blind peer-reviewed interdisciplinary journal that publishes original papers on all branches of academic areas and communities. Thematic areas include, but are not limited to: Games AI applications for serious games, Alternate ...