JGGAG (Journal of Games, Game Art, and Gamification)
Vol. 7 No. 1 (2022)

Board Game Design for Conservation Organization: A study on the Board Game for Campaign on Indonesian Javan Hawk-Eagle Conservation Foundation

Ardiawan Bagus Harisa (a:1:{s:5:"en_US"
s:59:"Department of Computer Science, Universitas Dian Nuswantoro"
})

Zahrotul Umami (Department of Communication, Universitas Dian Nuswantoro)
Filmada Ocky Saputra (Department of Computer Science, Universitas Dian Nuswantoro)



Article Info

Publish Date
30 Jun 2022

Abstract

A Javan hawk-eagle conservation organization, Yayasan Konservasi Elang Indonesia, is struggling with its marketing & publication activities. The organization then uses a board game to help their conservation works. There are educational and conservative purposes embedded in the game design to be a formal framework to overcome the challenge. Using a board game as a conservation tool engages the players and deepens their understanding of the topic, Javan hawk-eagle. The process we use to develop the framework includes mapping the learning objectives to the game component and actions, board game design steps, and implementation and production of the board game. We then compare the cognitive aspect of the educational goal in a pre-test and post-test of the learners.

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Journal Info

Abbrev

jggag

Publisher

Subject

Arts Computer Science & IT Other

Description

The Journal of Games, Game Art, and Gamification (JGGAG) is a double-blind peer-reviewed interdisciplinary journal that publishes original papers on all branches of academic areas and communities. Thematic areas include, but are not limited to: Games AI applications for serious games, Alternate ...